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-rw-r--r--src/test/ParticleTest.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp
index 8b81e74..4e9fa4e 100644
--- a/src/test/ParticleTest.cpp
+++ b/src/test/ParticleTest.cpp
@@ -1,11 +1,11 @@
-#include "api/Vector2.h"
-#include <crepe/ComponentManager.h>
+#include <crepe/manager/ComponentManager.h>
#include <crepe/Particle.h>
#include <crepe/api/Config.h>
#include <crepe/api/GameObject.h>
#include <crepe/api/ParticleEmitter.h>
#include <crepe/api/Rigidbody.h>
#include <crepe/api/Sprite.h>
+#include <crepe/api/Texture.h>
#include <crepe/api/Transform.h>
#include <crepe/system/ParticleSystem.h>
#include <gtest/gtest.h>
@@ -16,9 +16,10 @@ using namespace std::chrono_literals;
using namespace crepe;
class ParticlesTest : public ::testing::Test {
+ Mediator m;
public:
- ComponentManager component_manager;
- ParticleSystem particle_system{component_manager};
+ ComponentManager component_manager{m};
+ ParticleSystem particle_system{m};
void SetUp() override {
ComponentManager & mgr = this->component_manager;
@@ -28,9 +29,9 @@ public:
GameObject game_object = mgr.new_object("", "", vec2{0, 0}, 0, 0);
Color color(0, 0, 0, 0);
+ auto s1 = Texture("asset/texture/img.png");
Sprite & test_sprite = game_object.add_component<Sprite>(
- make_shared<Texture>("asset/texture/img.png"), color,
- FlipSettings{true, true});
+ s1, color, Sprite::FlipSettings{true, true}, 1, 1, 100);
game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{
.position = {0, 0},