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Diffstat (limited to 'src/test/LoopTimerTest.cpp')
-rw-r--r-- | src/test/LoopTimerTest.cpp | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/test/LoopTimerTest.cpp b/src/test/LoopTimerTest.cpp new file mode 100644 index 0000000..c6655d9 --- /dev/null +++ b/src/test/LoopTimerTest.cpp @@ -0,0 +1,75 @@ +#include <chrono> +#include <gtest/gtest.h> +#include <thread> +#define private public +#define protected public +#include <crepe/manager/LoopTimerManager.h> +#include <crepe/manager/Mediator.h> +using namespace std::chrono; +using namespace crepe; + +class LoopTimerTest : public ::testing::Test { +protected: + Mediator mediator; + LoopTimerManager loop_timer{mediator}; + + void SetUp() override { loop_timer.start(); } +}; +TEST_F(LoopTimerTest, EnforcesTargetFrameRate) { + // Set the target FPS to 60 (which gives a target time per frame of ~16.67 ms) + loop_timer.set_target_fps(60); + + auto start_time = steady_clock::now(); + loop_timer.enforce_frame_rate(); + + auto elapsed_time = steady_clock::now() - start_time; + auto elapsed_ms = duration_cast<milliseconds>(elapsed_time).count(); + + // For 60 FPS, the target frame time is around 16.67ms + ASSERT_NEAR(elapsed_ms, 16.7, 1); +} +TEST_F(LoopTimerTest, SetTargetFps) { + // Set the target FPS to 120 + loop_timer.set_target_fps(120); + + // Calculate the expected frame time (~8.33ms per frame) + auto expected_frame_time = std::chrono::duration<double>(1.0 / 120.0); + + ASSERT_NEAR(loop_timer.frame_target_time.count(), expected_frame_time.count(), 0.001); +} +TEST_F(LoopTimerTest, DeltaTimeCalculation) { + // Set the target FPS to 60 (16.67 ms per frame) + loop_timer.set_target_fps(60); + + auto start_time = steady_clock::now(); + loop_timer.update(); + auto end_time = steady_clock::now(); + + // Check the delta time + double delta_time = loop_timer.get_delta_time(); + + auto elapsed_time = duration_cast<seconds>(end_time - start_time).count(); + + // Assert that delta_time is close to the elapsed time + ASSERT_NEAR(delta_time, elapsed_time, 1); +} + +TEST_F(LoopTimerTest, getCurrentTime) { + // Set the target FPS to 60 (16.67 ms per frame) + loop_timer.set_target_fps(60); + + auto start_time = steady_clock::now(); + + // Sleep + std::this_thread::sleep_for(std::chrono::milliseconds(100)); + + loop_timer.update(); + + auto end_time = steady_clock::now(); + + // Get the elapsed time in seconds as a double + auto elapsed_time + = duration_cast<std::chrono::duration<double>>(end_time - start_time).count(); + + ASSERT_NEAR(loop_timer.get_current_time(), elapsed_time, 0.001); +} |