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-rw-r--r--src/test/LoopManagerTest.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/test/LoopManagerTest.cpp b/src/test/LoopManagerTest.cpp
index af89d64..1584fd5 100644
--- a/src/test/LoopManagerTest.cpp
+++ b/src/test/LoopManagerTest.cpp
@@ -10,7 +10,7 @@
using namespace std::chrono;
using namespace crepe;
-class LoopManagerTest : public ::testing::Test {
+class DISABLED_LoopManagerTest : public ::testing::Test {
protected:
class TestGameLoop : public crepe::LoopManager {
public:
@@ -22,7 +22,7 @@ protected:
void SetUp() override {}
};
-TEST_F(LoopManagerTest, FixedUpdate) {
+TEST_F(DISABLED_LoopManagerTest, FixedUpdate) {
// Arrange
test_loop.loop_timer.set_target_framerate(60);
@@ -43,7 +43,8 @@ TEST_F(LoopManagerTest, FixedUpdate) {
// Test finished
}
-TEST_F(LoopManagerTest, ScaledFixedUpdate) {
+
+TEST_F(DISABLED_LoopManagerTest, ScaledFixedUpdate) {
// Arrange
test_loop.loop_timer.set_target_framerate(60);
@@ -64,7 +65,8 @@ TEST_F(LoopManagerTest, ScaledFixedUpdate) {
// Test finished
}
-TEST_F(LoopManagerTest, ShutDown) {
+
+TEST_F(DISABLED_LoopManagerTest, ShutDown) {
// Arrange
test_loop.loop_timer.set_target_framerate(60);
// Start the loop in a separate thread
@@ -74,3 +76,4 @@ TEST_F(LoopManagerTest, ShutDown) {
// Wait for the loop thread to finish
loop_thread.join();
}
+