diff options
Diffstat (limited to 'src/test/EventTest.cpp')
-rw-r--r-- | src/test/EventTest.cpp | 57 |
1 files changed, 28 insertions, 29 deletions
diff --git a/src/test/EventTest.cpp b/src/test/EventTest.cpp index 82272b5..f30f15a 100644 --- a/src/test/EventTest.cpp +++ b/src/test/EventTest.cpp @@ -48,16 +48,16 @@ TEST_F(EventManagerTest, EventManagerTest_trigger_all_channels) { EventHandler<MouseClickEvent> mouse_handler = [&](const MouseClickEvent & e) { triggered = true; - EXPECT_EQ(e.mouse_x, 100); - EXPECT_EQ(e.mouse_y, 200); + EXPECT_EQ(e.mouse_pos.x, 100); + EXPECT_EQ(e.mouse_pos.y, 200); EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); return false; }; event_mgr.subscribe<MouseClickEvent>(mouse_handler, EventManager::CHANNEL_ALL); - MouseClickEvent click_event{ - .mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}; - event_mgr.trigger_event<MouseClickEvent>(click_event, EventManager::CHANNEL_ALL); + MouseClickEvent click_event{.mouse_pos = {100, 200}, .button = MouseButton::LEFT_MOUSE}; + event_mgr.trigger_event<MouseClickEvent>(click_event, + EventManager::CHANNEL_ALL); EXPECT_TRUE(triggered); } @@ -66,16 +66,16 @@ TEST_F(EventManagerTest, EventManagerTest_trigger_one_channel) { int test_channel = 1; EventHandler<MouseClickEvent> mouse_handler = [&](const MouseClickEvent & e) { triggered = true; - EXPECT_EQ(e.mouse_x, 100); - EXPECT_EQ(e.mouse_y, 200); + EXPECT_EQ(e.mouse_pos.x, 100); + EXPECT_EQ(e.mouse_pos.y, 200); EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); return false; }; event_mgr.subscribe<MouseClickEvent>(mouse_handler, test_channel); - MouseClickEvent click_event{ - .mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}; - event_mgr.trigger_event<MouseClickEvent>(click_event, EventManager::CHANNEL_ALL); + MouseClickEvent click_event{.mouse_pos = {100, 200}, .button = MouseButton::LEFT_MOUSE}; + event_mgr.trigger_event<MouseClickEvent>(click_event, + EventManager::CHANNEL_ALL); EXPECT_FALSE(triggered); event_mgr.trigger_event<MouseClickEvent>(click_event, test_channel); @@ -90,23 +90,22 @@ TEST_F(EventManagerTest, EventManagerTest_callback_propagation) { // Handlers EventHandler<MouseClickEvent> mouse_handler_true = [&](const MouseClickEvent & e) { triggered_true = true; - EXPECT_EQ(e.mouse_x, 100); - EXPECT_EQ(e.mouse_y, 200); + EXPECT_EQ(e.mouse_pos.x, 100); + EXPECT_EQ(e.mouse_pos.y, 200); EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); return true; // Stops propagation }; EventHandler<MouseClickEvent> mouse_handler_false = [&](const MouseClickEvent & e) { triggered_false = true; - EXPECT_EQ(e.mouse_x, 100); - EXPECT_EQ(e.mouse_y, 200); + EXPECT_EQ(e.mouse_pos.x, 100); + EXPECT_EQ(e.mouse_pos.y, 200); EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); return false; // Allows propagation }; // Test event - MouseClickEvent click_event{ - .mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}; + MouseClickEvent click_event{.mouse_pos = {100, 200}, .button = MouseButton::LEFT_MOUSE}; event_mgr.subscribe<MouseClickEvent>(mouse_handler_true, EventManager::CHANNEL_ALL); event_mgr.subscribe<MouseClickEvent>(mouse_handler_false, EventManager::CHANNEL_ALL); @@ -138,15 +137,15 @@ TEST_F(EventManagerTest, EventManagerTest_queue_dispatch) { int test_channel = 1; EventHandler<MouseClickEvent> mouse_handler1 = [&](const MouseClickEvent & e) { triggered1 = true; - EXPECT_EQ(e.mouse_x, 100); - EXPECT_EQ(e.mouse_y, 200); + EXPECT_EQ(e.mouse_pos.x, 100); + EXPECT_EQ(e.mouse_pos.y, 200); EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); return false; // Allows propagation }; EventHandler<MouseClickEvent> mouse_handler2 = [&](const MouseClickEvent & e) { triggered2 = true; - EXPECT_EQ(e.mouse_x, 100); - EXPECT_EQ(e.mouse_y, 200); + EXPECT_EQ(e.mouse_pos.x, 100); + EXPECT_EQ(e.mouse_pos.y, 200); EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); return false; // Allows propagation }; @@ -154,9 +153,9 @@ TEST_F(EventManagerTest, EventManagerTest_queue_dispatch) { event_mgr.subscribe<MouseClickEvent>(mouse_handler2, test_channel); event_mgr.queue_event<MouseClickEvent>( - MouseClickEvent{.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}); + MouseClickEvent{.mouse_pos = {100, 200}, .button = MouseButton::LEFT_MOUSE}); event_mgr.queue_event<MouseClickEvent>( - MouseClickEvent{.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}, + MouseClickEvent{.mouse_pos = {100, 200}, .button = MouseButton::LEFT_MOUSE}, test_channel); event_mgr.dispatch_events(); EXPECT_TRUE(triggered1); @@ -172,16 +171,16 @@ TEST_F(EventManagerTest, EventManagerTest_unsubscribe) { // Define EventHandlers EventHandler<MouseClickEvent> mouse_handler1 = [&](const MouseClickEvent & e) { triggered1 = true; - EXPECT_EQ(e.mouse_x, 100); - EXPECT_EQ(e.mouse_y, 200); + EXPECT_EQ(e.mouse_pos.x, 100); + EXPECT_EQ(e.mouse_pos.y, 200); EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); return false; // Allows propagation }; EventHandler<MouseClickEvent> mouse_handler2 = [&](const MouseClickEvent & e) { triggered2 = true; - EXPECT_EQ(e.mouse_x, 100); - EXPECT_EQ(e.mouse_y, 200); + EXPECT_EQ(e.mouse_pos.x, 100); + EXPECT_EQ(e.mouse_pos.y, 200); EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); return false; // Allows propagation }; @@ -191,7 +190,7 @@ TEST_F(EventManagerTest, EventManagerTest_unsubscribe) { // Queue events event_mgr.queue_event<MouseClickEvent>( - MouseClickEvent{.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}); + MouseClickEvent{.mouse_pos = {100, 200}, .button = MouseButton::LEFT_MOUSE}); // Dispatch events - both handlers should be triggered event_mgr.dispatch_events(); @@ -207,7 +206,7 @@ TEST_F(EventManagerTest, EventManagerTest_unsubscribe) { // Queue the same event again event_mgr.queue_event<MouseClickEvent>( - MouseClickEvent{.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}); + MouseClickEvent{.mouse_pos = {100, 200}, .button = MouseButton::LEFT_MOUSE}); // Dispatch events - only handler 2 should be triggered, handler 1 should NOT event_mgr.dispatch_events(); @@ -222,7 +221,7 @@ TEST_F(EventManagerTest, EventManagerTest_unsubscribe) { // Queue the event again event_mgr.queue_event<MouseClickEvent>( - MouseClickEvent{.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}); + MouseClickEvent{.mouse_pos = {100, 200}, .button = MouseButton::LEFT_MOUSE}); // Dispatch events - no handler should be triggered event_mgr.dispatch_events(); |