diff options
Diffstat (limited to 'src/test/EventTest.cpp')
-rw-r--r-- | src/test/EventTest.cpp | 142 |
1 files changed, 3 insertions, 139 deletions
diff --git a/src/test/EventTest.cpp b/src/test/EventTest.cpp index 19f6d2e..3a78590 100644 --- a/src/test/EventTest.cpp +++ b/src/test/EventTest.cpp @@ -105,8 +105,8 @@ TEST_F(EventManagerTest, EventManagerTest_priority_order) { // Subscribe handlers with different priorities event_manager.subscribe<MouseClickEvent>(handler_priority_1, CHANNEL_ALL, 1); - event_manager.subscribe<MouseClickEvent>(handler_priority_2, CHANNEL_ALL, 2); event_manager.subscribe<MouseClickEvent>(handler_priority_3, CHANNEL_ALL, 3); + event_manager.subscribe<MouseClickEvent>(handler_priority_2, CHANNEL_ALL, 2); // Trigger the event event_manager.trigger_event<MouseClickEvent>(MouseClickEvent{ @@ -242,9 +242,9 @@ TEST_F(EventManagerTest, EventManagerTest_dispatch_priority) { EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); return false; // Allows propagation }; - event_manager.subscribe<MouseClickEvent>(mouse_handler1,CHANNEL_ALL,1); event_manager.subscribe<MouseClickEvent>(mouse_handler2,CHANNEL_ALL,2); - event_manager.subscribe<MouseClickEvent>(mouse_handler2,CHANNEL_ALL,3); + event_manager.subscribe<MouseClickEvent>(mouse_handler1,CHANNEL_ALL,1); + event_manager.subscribe<MouseClickEvent>(mouse_handler3,CHANNEL_ALL,3); event_manager.queue_event<MouseClickEvent>(MouseClickEvent{ .mouse_x = 100, .mouse_y = 200, @@ -278,7 +278,6 @@ TEST_F(EventManagerTest, EventManagerTest_unsubscribe) { EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); return false; // Allows propagation }; - // Subscribe handlers event_manager.subscribe<MouseClickEvent>(mouse_handler1); event_manager.subscribe<MouseClickEvent>(mouse_handler2); @@ -333,138 +332,3 @@ TEST_F(EventManagerTest, EventManagerTest_unsubscribe) { EXPECT_FALSE(triggered2); // Handler 2 should NOT be triggered } -// TEST_F(EventManagerTest, OnKeyPressedTest) { -// MockKeyListener mock_key_listener; -// EventManager& event_manager = EventManager::get_instance(); - -// // Create the KeyPressEvent object -// KeyPressEvent key_event = KeyPressEvent{ -// .key = Keycode::A, -// .repeat = false -// }; - -// // Set up the mock expectation with direct object passing -// EXPECT_CALL(mock_key_listener, on_key_pressed(key_event)) -// .Times(1) // Expect it to be called exactly once -// .WillOnce(::testing::Return(true)); // Return value (can be true/false) - - -// // Queue the event -// event_manager.queue_event<KeyPressEvent>(key_event); - -// // Dispatch the event to trigger the mock -// event_manager.dispatch_events(); // Trigger event dispatch - -// // The mock will ensure the on_key_pressed method is called -// } - - - -// TEST_F(EventManagerTest, OnKeyReleaseTest) { -// MockKeyListener mock_key_listener; -// EventManager& event_manager = EventManager::get_instance(); - -// // Create the KeyPressEvent object -// KeyReleaseEvent key_event = KeyReleaseEvent{ -// .key = Keycode::A, -// }; - -// // Set up the mock expectation with direct object passing -// EXPECT_CALL(mock_key_listener, on_key_released(key_event)) -// .Times(1) // Expect it to be called exactly once -// .WillOnce(::testing::Return(true)); // Return value (can be true/false) - - -// // Queue the event -// event_manager.queue_event<KeyReleaseEvent>(key_event); - -// // Dispatch the event to trigger the mock -// event_manager.dispatch_events(); // Trigger event dispatch - -// // The mock will ensure the on_key_pressed method is called -// } - -// TEST_F(EventManagerTest, UnsubscribeEventsTest) { -// EventManager& event_manager = EventManager::get_instance(); -// KeyPressEvent key_event{ -// .key = Keycode::A, -// .repeat = false -// }; - -// // Create the mock listener -// MockKeyListener mock_key_listener; - -// // Set up the mock expectation that on_key_pressed will be called once initially -// EXPECT_CALL(mock_key_listener, on_key_pressed(key_event)) -// .Times(1) // Expect it to be called exactly once -// .WillOnce(::testing::Return(true)); // Return value (can be true/false) - -// event_manager.queue_event<KeyPressEvent>(key_event); -// event_manager.dispatch_events(); // Should trigger on_key_pressed once - -// // Now unsubscribe the listener -// event_manager.unsubscribe<KeyPressEvent>(std::bind(&MockKeyListener::on_key_pressed, &mock_key_listener, std::placeholders::_1)); - -// // Set up the expectation that on_key_pressed will NOT be called after unsubscribing -// EXPECT_CALL(mock_key_listener, on_key_pressed(key_event)) -// .Times(0); // Should not be called after unsubscribe - -// // Queue and dispatch the event again (after unsubscribe) -// event_manager.queue_event<KeyPressEvent>(key_event); -// event_manager.dispatch_events(); // Should NOT trigger on_key_pressed after unsubscribe -// } - -// TEST_F(EventManagerTest, OnMouseButtonPressedTest) { -// MockMouseListener mock_mouse_listener; -// EventManager& event_manager = EventManager::get_instance(); - -// // Create the MouseButtonPressEvent object -// MousePressEvent mouse_event{ -// .mouse_x = 100, -// .mouse_y = 150, -// .button = MouseButton::LEFT_MOUSE -// }; - -// // Set up the mock expectation with direct object passing -// EXPECT_CALL(mock_mouse_listener, on_mouse_pressed(mouse_event)) -// .Times(1) // Expect it to be called exactly once -// .WillOnce(::testing::Return(true)); // Return value (can be true/false) - -// // Queue the event -// event_manager.queue_event<MousePressEvent>(mouse_event); - -// // Dispatch the event to trigger the mock -// event_manager.dispatch_events(); // Should trigger on_mouse_button_pressed once -// } - -// TEST_F(EventManagerTest, UnsubscribeMouseEventsTest) { -// EventManager& event_manager = EventManager::get_instance(); -// MousePressEvent mouse_event{ -// .mouse_x = 100, -// .mouse_y = 150, -// .button = MouseButton::LEFT_MOUSE -// }; - -// // Create the mock listener -// MockMouseListener mock_mouse_listener; - -// // Set up the mock expectation that on_mouse_button_pressed will be called once initially -// EXPECT_CALL(mock_mouse_listener, on_mouse_pressed(mouse_event)) -// .Times(1) // Expect it to be called exactly once -// .WillOnce(::testing::Return(true)); // Return value (can be true/false) - -// // Queue and dispatch the event (should trigger on_mouse_button_pressed) -// event_manager.queue_event<MousePressEvent>(mouse_event); -// event_manager.dispatch_events(); // Should trigger on_mouse_button_pressed once - -// // Now unsubscribe the listener -// event_manager.unsubscribe<MousePressEvent>(std::bind(&MockMouseListener::on_mouse_pressed, &mock_mouse_listener, std::placeholders::_1)); - -// // Set up the expectation that on_mouse_button_pressed will NOT be called after unsubscribing -// EXPECT_CALL(mock_mouse_listener, on_mouse_pressed(mouse_event)) -// .Times(0); // Should not be called after unsubscribe - -// // Queue and dispatch the event again (after unsubscribe) -// event_manager.queue_event<MousePressEvent>(mouse_event); -// event_manager.dispatch_events(); // Should NOT trigger on_mouse_button_pressed after unsubscribe -// } |