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-rw-r--r--src/test/EventTest.cpp142
1 files changed, 3 insertions, 139 deletions
diff --git a/src/test/EventTest.cpp b/src/test/EventTest.cpp
index 19f6d2e..3a78590 100644
--- a/src/test/EventTest.cpp
+++ b/src/test/EventTest.cpp
@@ -105,8 +105,8 @@ TEST_F(EventManagerTest, EventManagerTest_priority_order) {
// Subscribe handlers with different priorities
event_manager.subscribe<MouseClickEvent>(handler_priority_1, CHANNEL_ALL, 1);
- event_manager.subscribe<MouseClickEvent>(handler_priority_2, CHANNEL_ALL, 2);
event_manager.subscribe<MouseClickEvent>(handler_priority_3, CHANNEL_ALL, 3);
+ event_manager.subscribe<MouseClickEvent>(handler_priority_2, CHANNEL_ALL, 2);
// Trigger the event
event_manager.trigger_event<MouseClickEvent>(MouseClickEvent{
@@ -242,9 +242,9 @@ TEST_F(EventManagerTest, EventManagerTest_dispatch_priority) {
EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE);
return false; // Allows propagation
};
- event_manager.subscribe<MouseClickEvent>(mouse_handler1,CHANNEL_ALL,1);
event_manager.subscribe<MouseClickEvent>(mouse_handler2,CHANNEL_ALL,2);
- event_manager.subscribe<MouseClickEvent>(mouse_handler2,CHANNEL_ALL,3);
+ event_manager.subscribe<MouseClickEvent>(mouse_handler1,CHANNEL_ALL,1);
+ event_manager.subscribe<MouseClickEvent>(mouse_handler3,CHANNEL_ALL,3);
event_manager.queue_event<MouseClickEvent>(MouseClickEvent{
.mouse_x = 100,
.mouse_y = 200,
@@ -278,7 +278,6 @@ TEST_F(EventManagerTest, EventManagerTest_unsubscribe) {
EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE);
return false; // Allows propagation
};
-
// Subscribe handlers
event_manager.subscribe<MouseClickEvent>(mouse_handler1);
event_manager.subscribe<MouseClickEvent>(mouse_handler2);
@@ -333,138 +332,3 @@ TEST_F(EventManagerTest, EventManagerTest_unsubscribe) {
EXPECT_FALSE(triggered2); // Handler 2 should NOT be triggered
}
-// TEST_F(EventManagerTest, OnKeyPressedTest) {
-// MockKeyListener mock_key_listener;
-// EventManager& event_manager = EventManager::get_instance();
-
-// // Create the KeyPressEvent object
-// KeyPressEvent key_event = KeyPressEvent{
-// .key = Keycode::A,
-// .repeat = false
-// };
-
-// // Set up the mock expectation with direct object passing
-// EXPECT_CALL(mock_key_listener, on_key_pressed(key_event))
-// .Times(1) // Expect it to be called exactly once
-// .WillOnce(::testing::Return(true)); // Return value (can be true/false)
-
-
-// // Queue the event
-// event_manager.queue_event<KeyPressEvent>(key_event);
-
-// // Dispatch the event to trigger the mock
-// event_manager.dispatch_events(); // Trigger event dispatch
-
-// // The mock will ensure the on_key_pressed method is called
-// }
-
-
-
-// TEST_F(EventManagerTest, OnKeyReleaseTest) {
-// MockKeyListener mock_key_listener;
-// EventManager& event_manager = EventManager::get_instance();
-
-// // Create the KeyPressEvent object
-// KeyReleaseEvent key_event = KeyReleaseEvent{
-// .key = Keycode::A,
-// };
-
-// // Set up the mock expectation with direct object passing
-// EXPECT_CALL(mock_key_listener, on_key_released(key_event))
-// .Times(1) // Expect it to be called exactly once
-// .WillOnce(::testing::Return(true)); // Return value (can be true/false)
-
-
-// // Queue the event
-// event_manager.queue_event<KeyReleaseEvent>(key_event);
-
-// // Dispatch the event to trigger the mock
-// event_manager.dispatch_events(); // Trigger event dispatch
-
-// // The mock will ensure the on_key_pressed method is called
-// }
-
-// TEST_F(EventManagerTest, UnsubscribeEventsTest) {
-// EventManager& event_manager = EventManager::get_instance();
-// KeyPressEvent key_event{
-// .key = Keycode::A,
-// .repeat = false
-// };
-
-// // Create the mock listener
-// MockKeyListener mock_key_listener;
-
-// // Set up the mock expectation that on_key_pressed will be called once initially
-// EXPECT_CALL(mock_key_listener, on_key_pressed(key_event))
-// .Times(1) // Expect it to be called exactly once
-// .WillOnce(::testing::Return(true)); // Return value (can be true/false)
-
-// event_manager.queue_event<KeyPressEvent>(key_event);
-// event_manager.dispatch_events(); // Should trigger on_key_pressed once
-
-// // Now unsubscribe the listener
-// event_manager.unsubscribe<KeyPressEvent>(std::bind(&MockKeyListener::on_key_pressed, &mock_key_listener, std::placeholders::_1));
-
-// // Set up the expectation that on_key_pressed will NOT be called after unsubscribing
-// EXPECT_CALL(mock_key_listener, on_key_pressed(key_event))
-// .Times(0); // Should not be called after unsubscribe
-
-// // Queue and dispatch the event again (after unsubscribe)
-// event_manager.queue_event<KeyPressEvent>(key_event);
-// event_manager.dispatch_events(); // Should NOT trigger on_key_pressed after unsubscribe
-// }
-
-// TEST_F(EventManagerTest, OnMouseButtonPressedTest) {
-// MockMouseListener mock_mouse_listener;
-// EventManager& event_manager = EventManager::get_instance();
-
-// // Create the MouseButtonPressEvent object
-// MousePressEvent mouse_event{
-// .mouse_x = 100,
-// .mouse_y = 150,
-// .button = MouseButton::LEFT_MOUSE
-// };
-
-// // Set up the mock expectation with direct object passing
-// EXPECT_CALL(mock_mouse_listener, on_mouse_pressed(mouse_event))
-// .Times(1) // Expect it to be called exactly once
-// .WillOnce(::testing::Return(true)); // Return value (can be true/false)
-
-// // Queue the event
-// event_manager.queue_event<MousePressEvent>(mouse_event);
-
-// // Dispatch the event to trigger the mock
-// event_manager.dispatch_events(); // Should trigger on_mouse_button_pressed once
-// }
-
-// TEST_F(EventManagerTest, UnsubscribeMouseEventsTest) {
-// EventManager& event_manager = EventManager::get_instance();
-// MousePressEvent mouse_event{
-// .mouse_x = 100,
-// .mouse_y = 150,
-// .button = MouseButton::LEFT_MOUSE
-// };
-
-// // Create the mock listener
-// MockMouseListener mock_mouse_listener;
-
-// // Set up the mock expectation that on_mouse_button_pressed will be called once initially
-// EXPECT_CALL(mock_mouse_listener, on_mouse_pressed(mouse_event))
-// .Times(1) // Expect it to be called exactly once
-// .WillOnce(::testing::Return(true)); // Return value (can be true/false)
-
-// // Queue and dispatch the event (should trigger on_mouse_button_pressed)
-// event_manager.queue_event<MousePressEvent>(mouse_event);
-// event_manager.dispatch_events(); // Should trigger on_mouse_button_pressed once
-
-// // Now unsubscribe the listener
-// event_manager.unsubscribe<MousePressEvent>(std::bind(&MockMouseListener::on_mouse_pressed, &mock_mouse_listener, std::placeholders::_1));
-
-// // Set up the expectation that on_mouse_button_pressed will NOT be called after unsubscribing
-// EXPECT_CALL(mock_mouse_listener, on_mouse_pressed(mouse_event))
-// .Times(0); // Should not be called after unsubscribe
-
-// // Queue and dispatch the event again (after unsubscribe)
-// event_manager.queue_event<MousePressEvent>(mouse_event);
-// event_manager.dispatch_events(); // Should NOT trigger on_mouse_button_pressed after unsubscribe
-// }