diff options
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/FontExample.cpp | 55 | ||||
-rw-r--r-- | src/example/loadfont.cpp | 49 | ||||
-rw-r--r-- | src/example/replay.cpp | 84 |
3 files changed, 188 insertions, 0 deletions
diff --git a/src/example/FontExample.cpp b/src/example/FontExample.cpp new file mode 100644 index 0000000..6a334b1 --- /dev/null +++ b/src/example/FontExample.cpp @@ -0,0 +1,55 @@ +#include <SDL2/SDL_ttf.h> +#include <chrono> +#include <crepe/api/Camera.h> +#include <crepe/api/Config.h> +#include <crepe/api/GameObject.h> +#include <crepe/api/LoopManager.h> +#include <crepe/api/Scene.h> +#include <crepe/api/Script.h> +#include <crepe/api/Text.h> +#include <crepe/facade/Font.h> +#include <crepe/facade/SDLContext.h> +#include <crepe/manager/EventManager.h> +#include <crepe/manager/Mediator.h> +#include <crepe/manager/ResourceManager.h> +#include <exception> +#include <iostream> +#include <memory> +using namespace crepe; +using namespace std; +using namespace std::chrono; +class TestScript : public Script { +public: + steady_clock::time_point start_time; + virtual void init() override { start_time = steady_clock::now(); } + virtual void update() override { + auto now = steady_clock::now(); + auto elapsed = duration_cast<seconds>(now - start_time).count(); + + if (elapsed >= 5) { + Mediator & med = mediator; + EventManager & event_mgr = med.event_manager; + event_mgr.trigger_event<ShutDownEvent>(); + } + } +}; +class TestScene : public Scene { +public: + void load_scene() override { + GameObject text_object = this->new_object("test", "test", vec2{0, 0}, 0, 1); + text_object.add_component<Text>(vec2(100, 100), vec2(0, 0), "OpenSymbol", + Text::Data{}); + text_object.add_component<BehaviorScript>().set_script<TestScript>(); + text_object.add_component<Camera>(ivec2{300, 300}, vec2{100, 100}, Camera::Data{}); + } + std::string get_name() const override { return "hey"; } +}; +int main() { + // Config& config = Config::get_instance(); + // config.log.level = Log::Level::TRACE; + LoopManager engine; + engine.add_scene<TestScene>(); + engine.start(); + + return 0; +} diff --git a/src/example/loadfont.cpp b/src/example/loadfont.cpp new file mode 100644 index 0000000..e459332 --- /dev/null +++ b/src/example/loadfont.cpp @@ -0,0 +1,49 @@ +#include <SDL2/SDL_ttf.h> +#include <crepe/api/Asset.h> +#include <crepe/api/Text.h> +#include <crepe/facade/Font.h> +#include <crepe/facade/FontFacade.h> +#include <crepe/facade/SDLContext.h> +#include <crepe/manager/Mediator.h> +#include <crepe/manager/ResourceManager.h> +#include <exception> +#include <iostream> +#include <memory> +#include <optional> +using namespace crepe; +int main() { + + // SDLFontContext font_facade; + Mediator mediator; + FontFacade font_facade{}; + SDLContext sdl_context{mediator}; + // ComponentManager component_manager{mediator}; + ResourceManager resource_manager{mediator}; + try { + // Correct way to create a unique pointer for Text + std::unique_ptr<Text> label = std::make_unique<Text>( + 1, vec2(100, 100), vec2(0, 0), "OpenSymbol", Text::Data{}, "test text"); + // std::cout << "Path: " << label->font.get_path() << std::endl; + Asset asset1 = font_facade.get_font_asset("OpenSymbol"); + std::cout << asset1.get_path() << std::endl; + std::unique_ptr<Text> label2 = std::make_unique<Text>( + 1, vec2(100, 100), vec2(0, 0), "fsaafdafsdafsdafsdasfdds", Text::Data{}); + Asset asset = Asset("test test"); + label->font.emplace(asset); + std::cout << label->font.value().get_path() << std::endl; + // label2->font = std::make_optional(asset); + // std::cout << "Path: " << label2->font.get_path() << std::endl; + ResourceManager & resource_mgr = mediator.resource_manager; + const Font & res = resource_manager.get<Font>(label->font.value()); + // TTF_Font * test_font = res.get_font(); + // if (test_font == NULL) { + // std::cout << "error with font" << std::endl; + // } else { + // std::cout << "correct font retrieved" << std::endl; + // } + } catch (const std::exception & e) { + std::cout << "Standard exception thrown: " << e.what() << std::endl; + } + + return 0; +} diff --git a/src/example/replay.cpp b/src/example/replay.cpp new file mode 100644 index 0000000..82fd478 --- /dev/null +++ b/src/example/replay.cpp @@ -0,0 +1,84 @@ +#include <crepe/api/Config.h> +#include <crepe/api/Engine.h> +#include <crepe/api/Script.h> + +using namespace crepe; +using namespace std; + +class AnimationScript : public Script { + Transform * transform; + float t = 0; + + void init() { transform = &get_component<Transform>(); } + + void update() { + t += 0.05; + transform->position = {sin(t), cos(t)}; + } +}; + +class Timeline : public Script { + unsigned i = 0; + recording_t recording; + + void update() { + switch (i++) { + default: + break; + case 10: + logf("record start"); + replay.record_start(); + break; + case 60: + logf("record end, playing recording"); + this->recording = replay.record_end(); + replay.play(this->recording); + break; + case 61: + logf("done, releasing recording"); + replay.release(this->recording); + break; + case 72: + logf("exit"); + queue_event<ShutDownEvent>(); + break; + }; + } +}; + +class TestScene : public Scene { +public: + using Scene::Scene; + + void load_scene() { + Mediator & mediator = this->mediator; + ComponentManager & mgr = mediator.component_manager; + + GameObject cam = mgr.new_object("cam"); + cam.add_component<Camera>(ivec2{640, 480}, vec2{3, 3}, + Camera::Data{ + .bg_color = Color::WHITE, + }); + + GameObject square = mgr.new_object("square"); + square.add_component<Sprite>(Asset{"asset/texture/square.png"}, Sprite::Data{ + .size = {0.5, 0.5}, + }); + square.add_component<BehaviorScript>().set_script<AnimationScript>(); + + GameObject scapegoat = mgr.new_object(""); + scapegoat.add_component<BehaviorScript>().set_script<Timeline>(); + } + + string get_name() const { return "scene1"; } +}; + +int main(int argc, char * argv[]) { + Config & cfg = Config::get_instance(); + cfg.log.level = Log::Level::DEBUG; + + Engine engine; + + engine.add_scene<TestScene>(); + return engine.main(); +} |