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-rw-r--r--src/example/rendering_particle.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp
index cb95ede..75be7ff 100644
--- a/src/example/rendering_particle.cpp
+++ b/src/example/rendering_particle.cpp
@@ -22,7 +22,7 @@ using namespace std;
int main(int argc, char * argv[]) {
GameObject game_object(0, "", "", Vector2{100, 100}, 0, 0.1);
- Color color(255, 255, 255, 0);
+ Color color(255, 255, 255, 255);
Sprite test_sprite = game_object.add_component<Sprite>(
make_shared<Texture>("../asset/texture/img.png"), Color::get_red(),
FlipSettings{false, false});