diff options
Diffstat (limited to 'src/example')
| -rw-r--r-- | src/example/CMakeLists.txt | 3 | ||||
| -rw-r--r-- | src/example/audio_internal.cpp | 46 | 
2 files changed, 49 insertions, 0 deletions
| diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt new file mode 100644 index 0000000..bcc9271 --- /dev/null +++ b/src/example/CMakeLists.txt @@ -0,0 +1,3 @@ +add_executable(audio_internal EXCLUDE_FROM_ALL audio_internal.cpp) +target_link_libraries(audio_internal PUBLIC crepe) + diff --git a/src/example/audio_internal.cpp b/src/example/audio_internal.cpp new file mode 100644 index 0000000..09bd55c --- /dev/null +++ b/src/example/audio_internal.cpp @@ -0,0 +1,46 @@ +/** \file + *  + * Standalone example for usage of the internal \c Sound class. + */ + +#include <crepe/Sound.h> +#include <crepe/util/log.h> + +#include <chrono> +#include <thread> + +using namespace crepe; +using namespace std; +using namespace std::chrono_literals; +using std::make_unique; + +int main() { +	dbg_trace(); + +	auto bgm = Sound("../mwe/audio/bgm.ogg"); +	auto sfx1 = Sound("../mwe/audio/sfx1.wav"); +	auto sfx2 = Sound("../mwe/audio/sfx2.wav"); +	auto sfx3 = Sound("../mwe/audio/sfx3.wav"); + +	bgm.play(); + +	// play each sample sequentially +	this_thread::sleep_for(500ms); +	sfx1.play(); +	this_thread::sleep_for(500ms); +	sfx2.play(); +	bgm.pause(); +	this_thread::sleep_for(500ms); +	sfx3.play(); +	bgm.play(); +	this_thread::sleep_for(500ms); + +	// play all samples simultaniously +	sfx1.play(); +	sfx2.play(); +	sfx3.play(); +	this_thread::sleep_for(1000ms); + +	return 0; +} + |