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-rw-r--r--src/example/asset_manager.cpp2
-rw-r--r--src/example/particle.cpp13
-rw-r--r--src/example/physics.cpp7
-rw-r--r--src/example/rendering.cpp4
-rw-r--r--src/example/script.cpp2
5 files changed, 13 insertions, 15 deletions
diff --git a/src/example/asset_manager.cpp b/src/example/asset_manager.cpp
index 7e15d1f..3d68ec0 100644
--- a/src/example/asset_manager.cpp
+++ b/src/example/asset_manager.cpp
@@ -1,5 +1,3 @@
-
-
#include <crepe/Sound.h>
#include <crepe/api/AssetManager.h>
#include <crepe/api/Texture.h>
diff --git a/src/example/particle.cpp b/src/example/particle.cpp
index 53fa213..fb72b9b 100644
--- a/src/example/particle.cpp
+++ b/src/example/particle.cpp
@@ -1,13 +1,14 @@
-#include "Particle.h"
-#include "ParticleSystem.h"
-#include "SDLApp.h"
-#include "api/ParticleEmitter.h"
#include <chrono>
+#include <iostream>
+#include <thread>
+
#include <crepe/Component.h>
#include <crepe/ComponentManager.h>
+#include <crepe/Particle.h>
+#include <crepe/SDLApp.h>
#include <crepe/api/GameObject.h>
-#include <iostream>
-#include <thread>
+#include <crepe/api/ParticleEmitter.h>
+#include <crepe/system/ParticleSystem.h>
using namespace crepe::api;
using namespace crepe;
diff --git a/src/example/physics.cpp b/src/example/physics.cpp
index db69b9b..ae8d4ca 100644
--- a/src/example/physics.cpp
+++ b/src/example/physics.cpp
@@ -1,13 +1,14 @@
-#include "PhysicsSystem.h"
#include <chrono>
+#include <iostream>
+#include <thread>
+
+#include <crepe/system/PhysicsSystem.h>
#include <crepe/Component.h>
#include <crepe/ComponentManager.h>
#include <crepe/api/Force.h>
#include <crepe/api/GameObject.h>
#include <crepe/api/Rigidbody.h>
#include <crepe/api/Transform.h>
-#include <iostream>
-#include <thread>
using namespace crepe::api;
using namespace crepe;
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp
index 1bf448c..0bc222a 100644
--- a/src/example/rendering.cpp
+++ b/src/example/rendering.cpp
@@ -1,7 +1,5 @@
-
-
#include <crepe/ComponentManager.h>
-#include <crepe/RenderSystem.h>
+#include <crepe/system/RenderSystem.h>
#include <crepe/api/GameObject.h>
#include <crepe/util/log.h>
diff --git a/src/example/script.cpp b/src/example/script.cpp
index 5df26e8..1901078 100644
--- a/src/example/script.cpp
+++ b/src/example/script.cpp
@@ -4,7 +4,7 @@
*/
#include <crepe/ComponentManager.h>
-#include <crepe/ScriptSystem.h>
+#include <crepe/system/ScriptSystem.h>
#include <crepe/util/log.h>
#include <crepe/api/BehaviorScript.h>