diff options
Diffstat (limited to 'src/example')
| -rw-r--r-- | src/example/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/example/particles.cpp | 44 | 
2 files changed, 45 insertions, 0 deletions
| diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt index 36f9d4d..722ffea 100644 --- a/src/example/CMakeLists.txt +++ b/src/example/CMakeLists.txt @@ -28,4 +28,5 @@ add_example(proxy)  add_example(db)  add_example(ecs)  add_example(scene_manager) +add_example(particles) diff --git a/src/example/particles.cpp b/src/example/particles.cpp new file mode 100644 index 0000000..01e33cf --- /dev/null +++ b/src/example/particles.cpp @@ -0,0 +1,44 @@ +#include <crepe/ComponentManager.h> +#include <crepe/system/RenderSystem.h> +#include <crepe/system/CollisionSystem.h> +#include <crepe/api/AssetManager.h> +#include <crepe/system/PhysicsSystem.h> + +#include <crepe/Component.h> +#include <crepe/api/GameObject.h> +#include <crepe/api/Rigidbody.h> +#include <crepe/api/Transform.h> +#include <crepe/api/ParticleEmitter.h> +#include <crepe/api/Sprite.h> +#include <crepe/api/Texture.h> +#include <crepe/api/Color.h> + + +using namespace crepe; +using namespace std; + +int main(int argc, char * argv[]) { +	 +	GameObject *game_object = new GameObject(0, "Name", "Tag", Vector2{0,0},0,0); +	game_object->add_component<ParticleEmitter>(ParticleEmitter::ParticleEmitterData{ +		.position = {0,0}, +		.max_particles = 0, +		.emission_rate = 0, +		.min_speed = 0, +		.max_speed = 0, +		.min_angle = 0, +		.max_angle = 0, +		.begin_lifespan = 0, +		.end_lifespan = 0, +		.force_over_time = Vector2{0,0}, +		.boundary{ +			.boundary_width = 0, +			.boundary_height = 0, +			.boundary_offset = Vector2{0,0}, +			.reset_on_exit = false, +		}, +		.sprite = nullptr, +	}); + +	return 0; +} |