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-rw-r--r--src/example/gameloop.cpp22
1 files changed, 10 insertions, 12 deletions
diff --git a/src/example/gameloop.cpp b/src/example/gameloop.cpp
index d45b3ce..b8ee9d8 100644
--- a/src/example/gameloop.cpp
+++ b/src/example/gameloop.cpp
@@ -1,17 +1,16 @@
-#include <iostream>
#include "crepe/api/LoopManager.h"
#include <crepe/api/EventManager.h>
#include <crepe/api/GameObject.h>
#include <crepe/api/IKeyListener.h>
#include <crepe/api/IMouseListener.h>
+#include <iostream>
using namespace crepe;
class TestKeyListener : public IKeyListener {
public:
bool on_key_pressed(const KeyPressEvent & event) override {
std::cout << "TestKeyListener: Key Pressed - Code: " << static_cast<int>(event.key)
<< std::endl;
- if(event.key == Keycode::ESCAPE){
-
+ if (event.key == Keycode::ESCAPE) {
}
return false;
}
@@ -21,20 +20,19 @@ public:
return false;
}
};
-bool on_key_pressed(const KeyPressEvent & event){
- std::cout << "TestKeyListener: Key Pressed - Code: " << static_cast<int>(event.key)
- << std::endl;
- if(event.key == Keycode::ESCAPE){
- return true;
- }
- return false;
+bool on_key_pressed(const KeyPressEvent & event) {
+ std::cout << "TestKeyListener: Key Pressed - Code: " << static_cast<int>(event.key)
+ << std::endl;
+ if (event.key == Keycode::ESCAPE) {
+ return true;
}
+ return false;
+}
int main() {
LoopManager gameloop;
TestKeyListener key_listener;
EventManager::get_instance().subscribe<KeyPressEvent>(on_key_pressed);
gameloop.start();
-
-
+
return 1;
}