diff options
Diffstat (limited to 'src/example')
| -rw-r--r-- | src/example/AITest.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/src/example/AITest.cpp b/src/example/AITest.cpp index 1c4633f..341e1de 100644 --- a/src/example/AITest.cpp +++ b/src/example/AITest.cpp @@ -18,13 +18,13 @@ public:  	void load_scene() override {  		ComponentManager & mgr = this->component_manager; -		GameObject game_object1 = mgr.new_object("", "", vec2{0, 0}, 0, 1); +		GameObject game_object1 = mgr.new_object("", "", vec2{250, 250}, 0, 1);  		GameObject game_object2 = mgr.new_object("", "", vec2{0, 0}, 0, 1);  		Texture img = Texture("asset/texture/test_ap43.png");  		game_object1.add_component<Sprite>(img, Color::MAGENTA,  										   Sprite::FlipSettings{false, false}, 1, 1, 195); -		game_object1.add_component<AI>(1, 1, 1); +		game_object1.add_component<AI>(1, 200, 200).seek_on();  		game_object2.add_component<Camera>(Color::WHITE, ivec2{1080, 720}, vec2{1036, 780},  										   1.0f); |