diff options
Diffstat (limited to 'src/example')
| -rw-r--r-- | src/example/collisiontest.cpp | 5 | ||||
| -rw-r--r-- | src/example/game.cpp | 4 | 
2 files changed, 4 insertions, 5 deletions
| diff --git a/src/example/collisiontest.cpp b/src/example/collisiontest.cpp index 95999c6..b0cb92e 100644 --- a/src/example/collisiontest.cpp +++ b/src/example/collisiontest.cpp @@ -75,8 +75,7 @@ class MyScript1 : public Script {  				}  				break; -			} -			case Keycode::Q: { +			}case Keycode::Q: {  				if(movement){  					movement = false;   					Rigidbody & tf = this->get_component<Rigidbody>(); @@ -136,7 +135,7 @@ public:  		game_object1.add_component<Rigidbody>(Rigidbody::Data{  			.gravity_scale = 0,  			.body_type = Rigidbody::BodyType::KINEMATIC, -			.elastisity_coefficient = 1, +			.elasticity_coefficient = 1,  		});  		// add box with boxcollider  		game_object1.add_component<BoxCollider>(vec2{20, 20}); diff --git a/src/example/game.cpp b/src/example/game.cpp index f757d5f..f5b6f4f 100644 --- a/src/example/game.cpp +++ b/src/example/game.cpp @@ -227,7 +227,7 @@ public:  			.body_type = Rigidbody::BodyType::DYNAMIC,  			.linear_velocity = {0, 0},  			.constraints = {0, 0, 0}, -			.elastisity_coefficient = 1, +			.elasticity_coefficient = 1,  		});  		// add box with boxcollider  		game_object1.add_component<BoxCollider>(vec2{20, 20}); @@ -260,7 +260,7 @@ public:  			.body_type = Rigidbody::BodyType::STATIC,  			.linear_velocity = {0, 0},  			.constraints = {0, 0, 0}, -			.elastisity_coefficient = 1, +			.elasticity_coefficient = 1,  		});  		// add box with boxcollider  		game_object2.add_component<BoxCollider>(vec2{20, 20}); |