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-rw-r--r--src/example/rendering_particle.cpp21
1 files changed, 10 insertions, 11 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp
index 87a6eb9..cfc5a84 100644
--- a/src/example/rendering_particle.cpp
+++ b/src/example/rendering_particle.cpp
@@ -54,17 +54,16 @@ public:
Asset img{"asset/texture/test_ap43.png"};
- Sprite & test_sprite
- = game_object.add_component<Sprite>(img, ivec2{259, 195},
- Sprite::Data{
- .color = color,
- .flip = Sprite::FlipSettings{false, false},
- .sorting_in_layer = 2,
- .order_in_layer = 2,
- .size = {0, 100},
- .angle_offset = 0,
- .position_offset = {0, 0},
- });
+ Sprite & test_sprite = game_object.add_component<Sprite>(
+ img, Sprite::Data{
+ .color = color,
+ .flip = Sprite::FlipSettings{false, false},
+ .sorting_in_layer = 2,
+ .order_in_layer = 2,
+ .size = {0, 100},
+ .angle_offset = 0,
+ .position_offset = {0, 0},
+ });
/*