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-rw-r--r--src/example/rendering_particle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp
index 3589cad..ec71260 100644
--- a/src/example/rendering_particle.cpp
+++ b/src/example/rendering_particle.cpp
@@ -32,8 +32,8 @@ int main(int argc, char * argv[]) {
Color color(255, 255, 255, 255);
auto img = Texture("asset/texture/test_ap43.png");
- Sprite & test_sprite = game_object.add_component<Sprite>(img, color,
- FlipSettings{true, true});
+ Sprite & test_sprite
+ = game_object.add_component<Sprite>(img, color, FlipSettings{true, true});
test_sprite.order_in_layer = 5;
test_sprite.height = 195;