diff options
Diffstat (limited to 'src/example')
| -rw-r--r-- | src/example/collision.cpp | 12 | 
1 files changed, 6 insertions, 6 deletions
diff --git a/src/example/collision.cpp b/src/example/collision.cpp index 9faac69..dc97c81 100644 --- a/src/example/collision.cpp +++ b/src/example/collision.cpp @@ -13,7 +13,7 @@ using namespace std;  int main(int argc, char * argv[]) { -	GameObject game_object1(0, "Name", "Tag", Vector2{1, 1}, 90, 1); +	GameObject game_object1(0, "Name", "Tag", Vector2{10, 10}, 0, 1);  	game_object1.add_component<Rigidbody>(Rigidbody::Data{  		.mass = 1,  		.gravity_scale = 1, @@ -21,11 +21,11 @@ int main(int argc, char * argv[]) {  		.constraints = {0, 0, 0},  		.use_gravity = true,  		.bounce = false, -		.offset = {3,3} +		.offset = {0,0}  	}); -	game_object1.add_component<BoxCollider>(Vector2{5, 5}, 100, 50); +	game_object1.add_component<BoxCollider>(Vector2{5, 5}, 5, 5); -	GameObject game_object2(1, "Name", "Tag", Vector2{20, 2}, 90, 1); +	GameObject game_object2(1, "Name", "Tag", Vector2{20, 0}, 90, 1);  	game_object2.add_component<Rigidbody>(Rigidbody::Data{  		.mass = 1,  		.gravity_scale = 1, @@ -33,9 +33,9 @@ int main(int argc, char * argv[]) {  		.constraints = {0, 0, 0},  		.use_gravity = true,  		.bounce = false, -		.offset = {4,4} +		.offset = {0,0}  	}); -	game_object2.add_component<BoxCollider>(Vector2{6, 6}, 100, 50); +	game_object2.add_component<BoxCollider>(Vector2{5, 5}, 5, 5);  	CollisionSystem coltest;  	coltest.update();  	return 0;  |