diff options
Diffstat (limited to 'src/example')
| -rw-r--r-- | src/example/rendering_particle.cpp | 16 | 
1 files changed, 9 insertions, 7 deletions
| diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 2e2552d..07e43a1 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -63,16 +63,18 @@ public:  					 .angle_offset = 0,  				 }); -		auto & anim = game_object.add_component<Animator>(test_sprite, 4, 4, Animator::Data{ -			.fps = 1, -			.looping = false, -		}); +		auto & anim = game_object.add_component<Animator>(test_sprite, 4, 4, +														  Animator::Data{ +															  .fps = 1, +															  .looping = false, +														  });  		anim.set_anim(2);  		anim.active = false; -		auto & cam = game_object.add_component<Camera>(ivec2{1280,720}, vec2{400,400},Camera::Data{ -			.bg_color = Color::WHITE, -		}); +		auto & cam = game_object.add_component<Camera>(ivec2{1280, 720}, vec2{400, 400}, +													   Camera::Data{ +														   .bg_color = Color::WHITE, +													   });  	}  	string get_name() const { return "TestScene"; }; |