diff options
Diffstat (limited to 'src/example')
| -rw-r--r-- | src/example/Physics.cpp | 9 | 
1 files changed, 6 insertions, 3 deletions
diff --git a/src/example/Physics.cpp b/src/example/Physics.cpp index 6499fb0..ee75c5c 100644 --- a/src/example/Physics.cpp +++ b/src/example/Physics.cpp @@ -1,7 +1,7 @@  #include <iostream>  #include <thread>  #include <chrono> -#include "Transform.h" +#include <crepe/api/Transform.h>  #include <crepe/api/Rigidbody.h>  #include <crepe/api/Force.h>  #include "PhysicsSystem.h" @@ -19,8 +19,11 @@ int main(int argc, char* argv[]) {  	GameObject * game_object[2];  	game_object[1] = new GameObject(2, "Name", "Tag", 0); // not found not used  	game_object[0] = new GameObject(5, "Name", "Tag", 0); -	Position position = {0, 0}; -	game_object[0]->add_component<Transform>(position,0,0); +	Point point = { +			.x = 0, +			.y = 0, +		}; +	game_object[0]->add_component<Transform>(point,0,0);  	game_object[0]->add_component<Rigidbody>(1, 1 , BodyType::Dynamic);  	game_object[0]->add_component<Force>(1 , 0);  	physicsSystem.update();   |