diff options
Diffstat (limited to 'src/example')
| -rw-r--r-- | src/example/button.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/src/example/button.cpp b/src/example/button.cpp index d74f781..be236ec 100644 --- a/src/example/button.cpp +++ b/src/example/button.cpp @@ -26,9 +26,9 @@ int main(int argc, char * argv[]) {  	InputSystem input_sys{mgr};  	AnimatorSystem asys{mgr};  	GameObject camera_obj = mgr.new_object("", "", vec2{0, 0}, 0, 1); -	camera_obj.add_component<Camera>(Color::WHITE, ivec2{1080, 720}, vec2{2000, 2000}, 1.0f); +	camera_obj.add_component<Camera>(Color::WHITE, ivec2{720, 1080}, vec2{2000, 2000}, 1.0f); -	GameObject button_obj = mgr.new_object("body", "person", vec2{0, 0}, 0, 1); +	GameObject button_obj = mgr.new_object("body", "person", vec2{0, -1000}, 0, 1);  	auto s2 = Texture("asset/texture/test_ap43.png");  	bool button_clicked = false;  	auto & sprite2 = button_obj.add_component<Sprite>( |