diff options
Diffstat (limited to 'src/example')
| -rw-r--r-- | src/example/rendering.cpp | 11 | 
1 files changed, 6 insertions, 5 deletions
| diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp index cbd7de7..ae21f9a 100644 --- a/src/example/rendering.cpp +++ b/src/example/rendering.cpp @@ -1,3 +1,4 @@ +#include "api/Camera.h"  #include <crepe/ComponentManager.h>  #include <crepe/api/GameObject.h>  #include <crepe/system/RenderSystem.h> @@ -23,26 +24,26 @@ int main() {  	auto obj1 = GameObject(1, "name", "tag", Vector2{500, 0}, 1, 0.1);  	auto obj2 = GameObject(2, "name", "tag", Vector2{800, 0}, 1, 0.1); -	auto & mgr = AssetManager::get_instance();  	// Normal adding components  	{  		Color color(0, 0, 0, 0);  		obj.add_component<Sprite>(  			make_shared<Texture>("../asset/texture/img.png"), color, -			FlipSettings{true, true}); +			FlipSettings{false, false}); +		obj.add_component<Camera>(Color::get_red());  	} -  	{  		Color color(0, 0, 0, 0); -		auto img = mgr.cache<Texture>("../asset/texture/second.png"); -		obj1.add_component<Sprite>(img, color, FlipSettings{true, true}); +		obj1.add_component<Sprite>(make_shared<Texture>("../asset/texture/second.png"), color, FlipSettings{true, true});  	} +	/*  	{  		Color color(0, 0, 0, 0);  		auto img = mgr.cache<Texture>("../asset/texture/second.png");  		obj2.add_component<Sprite>(img, color, FlipSettings{true, true});  	} +	*/  	auto & sys = crepe::RenderSystem::get_instance();  	auto start = std::chrono::steady_clock::now(); |