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-rw-r--r--src/example/replay.cpp84
1 files changed, 0 insertions, 84 deletions
diff --git a/src/example/replay.cpp b/src/example/replay.cpp
deleted file mode 100644
index 82fd478..0000000
--- a/src/example/replay.cpp
+++ /dev/null
@@ -1,84 +0,0 @@
-#include <crepe/api/Config.h>
-#include <crepe/api/Engine.h>
-#include <crepe/api/Script.h>
-
-using namespace crepe;
-using namespace std;
-
-class AnimationScript : public Script {
- Transform * transform;
- float t = 0;
-
- void init() { transform = &get_component<Transform>(); }
-
- void update() {
- t += 0.05;
- transform->position = {sin(t), cos(t)};
- }
-};
-
-class Timeline : public Script {
- unsigned i = 0;
- recording_t recording;
-
- void update() {
- switch (i++) {
- default:
- break;
- case 10:
- logf("record start");
- replay.record_start();
- break;
- case 60:
- logf("record end, playing recording");
- this->recording = replay.record_end();
- replay.play(this->recording);
- break;
- case 61:
- logf("done, releasing recording");
- replay.release(this->recording);
- break;
- case 72:
- logf("exit");
- queue_event<ShutDownEvent>();
- break;
- };
- }
-};
-
-class TestScene : public Scene {
-public:
- using Scene::Scene;
-
- void load_scene() {
- Mediator & mediator = this->mediator;
- ComponentManager & mgr = mediator.component_manager;
-
- GameObject cam = mgr.new_object("cam");
- cam.add_component<Camera>(ivec2{640, 480}, vec2{3, 3},
- Camera::Data{
- .bg_color = Color::WHITE,
- });
-
- GameObject square = mgr.new_object("square");
- square.add_component<Sprite>(Asset{"asset/texture/square.png"}, Sprite::Data{
- .size = {0.5, 0.5},
- });
- square.add_component<BehaviorScript>().set_script<AnimationScript>();
-
- GameObject scapegoat = mgr.new_object("");
- scapegoat.add_component<BehaviorScript>().set_script<Timeline>();
- }
-
- string get_name() const { return "scene1"; }
-};
-
-int main(int argc, char * argv[]) {
- Config & cfg = Config::get_instance();
- cfg.log.level = Log::Level::DEBUG;
-
- Engine engine;
-
- engine.add_scene<TestScene>();
- return engine.main();
-}