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-rw-r--r--src/example/rendering_particle.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp
index 4571afb..9b4ce83 100644
--- a/src/example/rendering_particle.cpp
+++ b/src/example/rendering_particle.cpp
@@ -23,7 +23,7 @@ using namespace std;
int main(int argc, char * argv[]) {
ComponentManager mgr;
- GameObject game_object = mgr.new_object("", "", Vector2{100, 100}, 0, 0.1);
+ GameObject game_object = mgr.new_object("", "", Vector2<double>{100, 100}, 0, 0.1);
RenderSystem sys{mgr};
ParticleSystem psys{mgr};
@@ -43,11 +43,11 @@ int main(int argc, char * argv[]) {
.max_angle = 20,
.begin_lifespan = 0,
.end_lifespan = 60,
- .force_over_time = Vector2{0, 0},
+ .force_over_time = Vector2<double>{0, 0},
.boundary{
.width = 1000,
.height = 1000,
- .offset = Vector2{0, 0},
+ .offset = Vector2<double>{0, 0},
.reset_on_exit = false,
},
.sprite = test_sprite,