diff options
Diffstat (limited to 'src/example/rendering_particle.cpp')
-rw-r--r-- | src/example/rendering_particle.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 29d475d..13ea591 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -1,3 +1,5 @@ +#include "api/Asset.h" +#include "manager/ResourceManager.h" #include <crepe/Component.h> #include <crepe/api/Animator.h> #include <crepe/api/Camera.h> @@ -12,6 +14,7 @@ #include <crepe/manager/ComponentManager.h> #include <crepe/manager/Mediator.h> #include <crepe/types.h> +#include <iostream> using namespace crepe; using namespace std; @@ -41,13 +44,15 @@ using namespace std; class TestScene : public Scene { public: void load_scene() { + + cout << "TestScene" << endl; Mediator & mediator = this->mediator; ComponentManager & mgr = mediator.component_manager; GameObject game_object = mgr.new_object("", "", vec2{0, 0}, 0, 1); Color color(255, 255, 255, 255); - auto img = Texture("asset/spritesheet/pokemon_spritesheet.png"); + Asset img{"asset/texture/img.png"}; Sprite & test_sprite = game_object.add_component<Sprite>( img, Sprite::Data{ @@ -59,7 +64,7 @@ public: .angle_offset = 0, .position_offset = {100, 0}, }); - + auto & anim = game_object.add_component<Animator>(test_sprite, 4, 4, Animator::Data{ .fps = 1, |