diff options
Diffstat (limited to 'src/example/rendering.cpp')
-rw-r--r-- | src/example/rendering.cpp | 24 |
1 files changed, 4 insertions, 20 deletions
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp index b0ab60a..d554a8a 100644 --- a/src/example/rendering.cpp +++ b/src/example/rendering.cpp @@ -5,10 +5,10 @@ #include <crepe/api/AssetManager.h> #include <crepe/api/Color.h> -#include <crepe/api/Point.h> #include <crepe/api/Sprite.h> #include <crepe/api/Texture.h> #include <crepe/api/Transform.h> +#include <crepe/api/Vector2.h> #include <chrono> #include <memory> @@ -17,22 +17,16 @@ using namespace std; using namespace crepe; int main() { - dbg_trace(); - auto obj = GameObject(0, "name", "tag", 0); - auto obj1 = GameObject(1, "name", "tag", 0); - auto obj2 = GameObject(2, "name", "tag", 0); + auto obj = GameObject(0, "name", "tag", Vector2{0, 0}, 1, 1); + auto obj1 = GameObject(1, "name", "tag", Vector2{500, 0}, 1, 0.1); + auto obj2 = GameObject(2, "name", "tag", Vector2{800, 0}, 1, 0.1); auto & mgr = AssetManager::get_instance(); // Normal adding components { Color color(0, 0, 0, 0); - Point point = { - .x = 0, - .y = 0, - }; - obj.add_component<Transform>(point, 1, 1); obj.add_component<Sprite>( make_shared<Texture>("../asset/texture/img.png"), color, FlipSettings{true, true}); @@ -40,22 +34,12 @@ int main() { { Color color(0, 0, 0, 0); - Point point = { - .x = 500, - .y = 0, - }; - obj1.add_component<Transform>(point, 0, 0.1); auto img = mgr.cache<Texture>("../asset/texture/second.png"); obj1.add_component<Sprite>(img, color, FlipSettings{true, true}); } { Color color(0, 0, 0, 0); - Point point = { - .x = 800, - .y = 0, - }; - //obj.add_component<Transform>(point, 0, 0.1); auto img = mgr.cache<Texture>("../asset/texture/second.png"); obj2.add_component<Sprite>(img, color, FlipSettings{true, true}); } |