diff options
Diffstat (limited to 'src/example/rendering.cpp')
-rw-r--r-- | src/example/rendering.cpp | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp deleted file mode 100644 index b0ab60a..0000000 --- a/src/example/rendering.cpp +++ /dev/null @@ -1,68 +0,0 @@ -#include <crepe/ComponentManager.h> -#include <crepe/api/GameObject.h> -#include <crepe/system/RenderSystem.h> -#include <crepe/util/log.h> - -#include <crepe/api/AssetManager.h> -#include <crepe/api/Color.h> -#include <crepe/api/Point.h> -#include <crepe/api/Sprite.h> -#include <crepe/api/Texture.h> -#include <crepe/api/Transform.h> - -#include <chrono> -#include <memory> - -using namespace std; -using namespace crepe; - -int main() { - - dbg_trace(); - - auto obj = GameObject(0, "name", "tag", 0); - auto obj1 = GameObject(1, "name", "tag", 0); - auto obj2 = GameObject(2, "name", "tag", 0); - - auto & mgr = AssetManager::get_instance(); - // Normal adding components - { - Color color(0, 0, 0, 0); - Point point = { - .x = 0, - .y = 0, - }; - obj.add_component<Transform>(point, 1, 1); - obj.add_component<Sprite>( - make_shared<Texture>("../asset/texture/img.png"), color, - FlipSettings{true, true}); - } - - { - Color color(0, 0, 0, 0); - Point point = { - .x = 500, - .y = 0, - }; - obj1.add_component<Transform>(point, 0, 0.1); - auto img = mgr.cache<Texture>("../asset/texture/second.png"); - obj1.add_component<Sprite>(img, color, FlipSettings{true, true}); - } - - { - Color color(0, 0, 0, 0); - Point point = { - .x = 800, - .y = 0, - }; - //obj.add_component<Transform>(point, 0, 0.1); - auto img = mgr.cache<Texture>("../asset/texture/second.png"); - obj2.add_component<Sprite>(img, color, FlipSettings{true, true}); - } - - auto & sys = crepe::RenderSystem::get_instance(); - auto start = std::chrono::steady_clock::now(); - while (std::chrono::steady_clock::now() - start < std::chrono::seconds(5)) { - sys.update(); - } -} |