diff options
Diffstat (limited to 'src/example/rendering.cpp')
-rw-r--r-- | src/example/rendering.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp index ae21f9a..74c00e2 100644 --- a/src/example/rendering.cpp +++ b/src/example/rendering.cpp @@ -20,9 +20,12 @@ using namespace crepe; int main() { dbg_trace(); - auto obj = GameObject(0, "name", "tag", Vector2{0, 0}, 1, 1); - auto obj1 = GameObject(1, "name", "tag", Vector2{500, 0}, 1, 0.1); - auto obj2 = GameObject(2, "name", "tag", Vector2{800, 0}, 1, 0.1); + ComponentManager mgr{}; + RenderSystem sys{mgr}; + + auto & obj = mgr.new_object("name", "tag", Vector2{0, 0}, 1, 1); + auto & obj1 = mgr.new_object("name", "tag", Vector2{500, 0}, 1, 0.1); + auto & obj2 = mgr.new_object("name", "tag", Vector2{800, 0}, 1, 0.1); // Normal adding components { @@ -34,7 +37,9 @@ int main() { } { Color color(0, 0, 0, 0); - obj1.add_component<Sprite>(make_shared<Texture>("../asset/texture/second.png"), color, FlipSettings{true, true}); + obj1.add_component<Sprite>( + make_shared<Texture>("../asset/texture/second.png"), color, + FlipSettings{true, true}); } /* @@ -45,7 +50,6 @@ int main() { } */ - auto & sys = crepe::RenderSystem::get_instance(); auto start = std::chrono::steady_clock::now(); while (std::chrono::steady_clock::now() - start < std::chrono::seconds(5)) { sys.update(); |