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-rw-r--r--src/example/ecs.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/example/ecs.cpp b/src/example/ecs.cpp
index 3197100..d5ba51b 100644
--- a/src/example/ecs.cpp
+++ b/src/example/ecs.cpp
@@ -9,13 +9,15 @@ using namespace crepe;
using namespace std;
int main() {
+ ComponentManager mgr{};
+
// Create a few GameObjects
try {
- GameObject body(0, "body", "person", Vector2{0, 0}, 0, 1);
- GameObject right_leg(1, "rightLeg", "person", Vector2{1, 1}, 0, 1);
- GameObject left_leg(2, "leftLeg", "person", Vector2{1, 1}, 0, 1);
- GameObject right_foot(3, "rightFoot", "person", Vector2{2, 2}, 0, 1);
- GameObject left_foot(4, "leftFoot", "person", Vector2{2, 2}, 0, 1);
+ GameObject body = mgr.new_object("body", "person", Vector2{0, 0}, 0, 1);
+ GameObject right_leg = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1);
+ GameObject left_leg = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1);
+ GameObject right_foot = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1);
+ GameObject left_foot = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1);
// Set the parent of each GameObject
right_foot.set_parent(right_leg);
@@ -30,7 +32,6 @@ int main() {
}
// Get the Metadata and Transform components of each GameObject
- ComponentManager & mgr = ComponentManager::get_instance();
vector<reference_wrapper<Metadata>> metadata = mgr.get_components_by_type<Metadata>();
vector<reference_wrapper<Transform>> transform = mgr.get_components_by_type<Transform>();