diff options
Diffstat (limited to 'src/example/components_internal.cpp')
-rw-r--r-- | src/example/components_internal.cpp | 23 |
1 files changed, 7 insertions, 16 deletions
diff --git a/src/example/components_internal.cpp b/src/example/components_internal.cpp index ea1eaad..2a232a9 100644 --- a/src/example/components_internal.cpp +++ b/src/example/components_internal.cpp @@ -13,7 +13,7 @@ #include <crepe/api/Rigidbody.h> #include <crepe/api/Sprite.h> -#include <crepe/util/log.h> +#include <crepe/util/Log.h> using namespace crepe; using namespace std; @@ -23,17 +23,14 @@ using namespace std; int main() { dbg_trace(); - auto & mgr = ComponentManager::get_instance(); + ComponentManager mgr{}; auto start_adding = chrono::high_resolution_clock::now(); - GameObject * game_object[OBJ_COUNT]; - for (int i = 0; i < OBJ_COUNT; ++i) { - game_object[i] = new GameObject(i, "Name", "Tag", 0); - - game_object[i]->add_component<Sprite>("test"); - game_object[i]->add_component<Rigidbody>(0, 0, i); + GameObject obj = mgr.new_object("Name", "Tag"); + obj.add_component<Sprite>("test"); + obj.add_component<Rigidbody>(0, 0, i); } auto stop_adding = chrono::high_resolution_clock::now(); @@ -45,14 +42,8 @@ int main() { auto stop_looping = chrono::high_resolution_clock::now(); - for (int i = 0; i < OBJ_COUNT; ++i) { - delete game_object[i]; - } - - auto add_time = chrono::duration_cast<chrono::microseconds>(stop_adding - - start_adding); - auto loop_time = chrono::duration_cast<chrono::microseconds>(stop_looping - - stop_adding); + auto add_time = chrono::duration_cast<chrono::microseconds>(stop_adding - start_adding); + auto loop_time = chrono::duration_cast<chrono::microseconds>(stop_looping - stop_adding); printf("add time: %ldus\n", add_time.count()); printf("loop time: %ldus\n", loop_time.count()); |