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-rw-r--r--src/example/components_internal.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/example/components_internal.cpp b/src/example/components_internal.cpp
index 7a8a08a..eeecdc0 100644
--- a/src/example/components_internal.cpp
+++ b/src/example/components_internal.cpp
@@ -30,7 +30,7 @@ int main() {
GameObject * game_object[OBJ_COUNT];
for (int i = 0; i < OBJ_COUNT; ++i) {
- GameObject & obj = mgr.new_object("Name", "Tag");
+ GameObject obj = mgr.new_object("Name", "Tag");
obj.add_component<Sprite>("test");
obj.add_component<Rigidbody>(0, 0, i);
}