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-rw-r--r--src/example/ForestSubScene.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/example/ForestSubScene.cpp b/src/example/ForestSubScene.cpp
index d472ab4..713d95f 100644
--- a/src/example/ForestSubScene.cpp
+++ b/src/example/ForestSubScene.cpp
@@ -11,9 +11,9 @@
using namespace crepe;
using namespace std;
-class ParallaxScript : public Script {
+class ForestParallaxScript : public Script {
public:
- ParallaxScript(float begin_x, float end_x, std::string unique_bg_name)
+ ForestParallaxScript(float begin_x, float end_x, std::string unique_bg_name)
: begin_x(begin_x),
end_x(end_x),
name(unique_bg_name) {}
@@ -44,7 +44,7 @@ private:
float ForestSubScene::create(Scene & scn, float begin_x, std::string unique_bg_name) {
GameObject script = scn.new_object("forest_script", "background");
- script.add_component<BehaviorScript>().set_script<ParallaxScript>(
+ script.add_component<BehaviorScript>().set_script<ForestParallaxScript>(
begin_x - 400, begin_x + 3000 + 400, unique_bg_name);
this->add_background(scn, begin_x, unique_bg_name);