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-rw-r--r--src/example/FontExample.cpp51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/example/FontExample.cpp b/src/example/FontExample.cpp
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+++ b/src/example/FontExample.cpp
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+#include <crepe/api/Text.h>
+#include <SDL2/SDL_ttf.h>
+#include <crepe/facade/Font.h>
+#include <crepe/facade/SDLContext.h>
+#include <crepe/manager/Mediator.h>
+#include <crepe/manager/ResourceManager.h>
+#include <crepe/manager/EventManager.h>
+#include <crepe/api/Scene.h>
+#include <crepe/api/Script.h>
+#include <crepe/api/GameObject.h>
+#include <exception>
+#include <iostream>
+#include <memory>
+#include <chrono>
+using namespace crepe;
+using namespace std;
+using namespace std::chrono;
+class TestScript : public Script{
+ public:
+ steady_clock::time_point start_time;
+ virtual void init() override{
+ start_time = steady_clock::now();
+ }
+ virtual void update() override{
+ auto now = steady_clock::now();
+ auto elapsed = duration_cast<seconds>(now - start_time).count();
+
+ if (elapsed >= 1) {
+ Mediator& med = mediator;
+ EventManager& event_mgr = med.event_manager;
+ event_mgr.trigger_event<ShutDownEvent>();
+ }
+ }
+};
+class TestScene : public Scene{
+ public:
+ void load_scene() override{
+ GameObject text_object = this->new_object("test","test",vec2{0,0},0,1);
+ text_object.add_component<Text>(vec2(100, 100), vec2(0, 0), "test test",
+ "OpenSymbol", Text::Data{});
+ text_object.add_component<BehaviorScript>();
+
+ }
+ std::string get_name(){ return "hey";}
+};
+int main() {
+
+
+
+ return 0;
+}