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-rw-r--r--src/example/FontExample.cpp55
1 files changed, 0 insertions, 55 deletions
diff --git a/src/example/FontExample.cpp b/src/example/FontExample.cpp
deleted file mode 100644
index 6a334b1..0000000
--- a/src/example/FontExample.cpp
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@@ -1,55 +0,0 @@
-#include <SDL2/SDL_ttf.h>
-#include <chrono>
-#include <crepe/api/Camera.h>
-#include <crepe/api/Config.h>
-#include <crepe/api/GameObject.h>
-#include <crepe/api/LoopManager.h>
-#include <crepe/api/Scene.h>
-#include <crepe/api/Script.h>
-#include <crepe/api/Text.h>
-#include <crepe/facade/Font.h>
-#include <crepe/facade/SDLContext.h>
-#include <crepe/manager/EventManager.h>
-#include <crepe/manager/Mediator.h>
-#include <crepe/manager/ResourceManager.h>
-#include <exception>
-#include <iostream>
-#include <memory>
-using namespace crepe;
-using namespace std;
-using namespace std::chrono;
-class TestScript : public Script {
-public:
- steady_clock::time_point start_time;
- virtual void init() override { start_time = steady_clock::now(); }
- virtual void update() override {
- auto now = steady_clock::now();
- auto elapsed = duration_cast<seconds>(now - start_time).count();
-
- if (elapsed >= 5) {
- Mediator & med = mediator;
- EventManager & event_mgr = med.event_manager;
- event_mgr.trigger_event<ShutDownEvent>();
- }
- }
-};
-class TestScene : public Scene {
-public:
- void load_scene() override {
- GameObject text_object = this->new_object("test", "test", vec2{0, 0}, 0, 1);
- text_object.add_component<Text>(vec2(100, 100), vec2(0, 0), "OpenSymbol",
- Text::Data{});
- text_object.add_component<BehaviorScript>().set_script<TestScript>();
- text_object.add_component<Camera>(ivec2{300, 300}, vec2{100, 100}, Camera::Data{});
- }
- std::string get_name() const override { return "hey"; }
-};
-int main() {
- // Config& config = Config::get_instance();
- // config.log.level = Log::Level::TRACE;
- LoopManager engine;
- engine.add_scene<TestScene>();
- engine.start();
-
- return 0;
-}