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-rw-r--r--src/dummy_resource_manager.cpp38
1 files changed, 0 insertions, 38 deletions
diff --git a/src/dummy_resource_manager.cpp b/src/dummy_resource_manager.cpp
deleted file mode 100644
index bb0b7af..0000000
--- a/src/dummy_resource_manager.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-
-
-
-
-#include "api/game.h"
-#include "api/resource_manager.h"
-#include "api/spritesheet.h"
-#include "facade/Texture.h"
-#include "util/log.h"
-#include <vector>
-
-using namespace crepe;
-
-int main(){
-
-
- dbg_trace();
-
- // get instance of resource manager
- //api::ResourceManager& c_ResMan = api::ResourceManager::get_instance();
-
-
- game engine;
-
- api::ResourceManager& c_ResMan = api::ResourceManager::get_instance();
-
- auto test = c_ResMan.Load<Texture>("../asset/texture/img.png");
-
- auto img = Texture("../asset/texture/img.png");
-
- auto SS = api::Spritesheet("../asset/spritesheet/spritesheet_test.png", 1 , 4);
-
- std::vector<Texture*> t = {test};
- std::vector<api::Spritesheet*> s = {&SS};
-
- engine.render(t, s);
-
-}