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-rw-r--r--src/crepe/system/InputSystem.cpp11
-rw-r--r--src/crepe/system/InputSystem.h4
2 files changed, 7 insertions, 8 deletions
diff --git a/src/crepe/system/InputSystem.cpp b/src/crepe/system/InputSystem.cpp
index 590be8d..dc5efff 100644
--- a/src/crepe/system/InputSystem.cpp
+++ b/src/crepe/system/InputSystem.cpp
@@ -89,9 +89,8 @@ void InputSystem::update() {
void InputSystem::handle_move(const SDLContext::EventData & event_data) {
ComponentManager & mgr = this->component_manager;
- std::vector<std::reference_wrapper<Button>> buttons = mgr.get_components_by_type<Button>();
- std::vector<std::reference_wrapper<Transform>> transforms
- = mgr.get_components_by_type<Transform>();
+ RefVector<Button> buttons = mgr.get_components_by_type<Button>();
+ RefVector<Transform> transforms = mgr.get_components_by_type<Transform>();
for (Button & button : buttons) {
OptionalRef<Transform> transform = find_transform_for_button(button, transforms);
@@ -108,8 +107,8 @@ void InputSystem::handle_move(const SDLContext::EventData & event_data) {
void InputSystem::handle_click(const SDLContext::EventData & event_data) {
ComponentManager & mgr = this->component_manager;
- std::vector<std::reference_wrapper<Button>> buttons = mgr.get_components_by_type<Button>();
- std::vector<std::reference_wrapper<Transform>> transforms = mgr.get_components_by_type<Transform>();
+ RefVector<Button> buttons = mgr.get_components_by_type<Button>();
+ RefVector<Transform> transforms = mgr.get_components_by_type<Transform>();
for (Button & button : buttons) {
OptionalRef<Transform> transform_ref = find_transform_for_button(button, transforms);
@@ -122,7 +121,7 @@ void InputSystem::handle_click(const SDLContext::EventData & event_data) {
OptionalRef<Transform> InputSystem::find_transform_for_button(
- Button & button, std::vector<std::reference_wrapper<Transform>> & transforms) {
+ Button & button, RefVector<Transform>& transforms) {
for (auto& transform : transforms) {
if (button.game_object_id == transform.get().game_object_id) {
diff --git a/src/crepe/system/InputSystem.h b/src/crepe/system/InputSystem.h
index 8b47e49..a2a81bd 100644
--- a/src/crepe/system/InputSystem.h
+++ b/src/crepe/system/InputSystem.h
@@ -2,6 +2,7 @@
#include "facade/SDLContext.h"
#include "util/OptionalRef.h"
+#include "types.h"
#include "System.h"
@@ -61,8 +62,7 @@ private:
* \return A pointer to the transform of the button, or nullptr if not found.
*/
OptionalRef<Transform>
- find_transform_for_button(Button & button,
- std::vector<std::reference_wrapper<Transform>> & transforms);
+ find_transform_for_button(Button & button, RefVector<Transform>& transforms);
/**
* \brief Checks if the mouse position is inside the bounds of the button.