diff options
Diffstat (limited to 'src/crepe')
-rw-r--r-- | src/crepe/facade/SDLContext.cpp | 3 | ||||
-rw-r--r-- | src/crepe/system/InputSystem.cpp | 5 |
2 files changed, 0 insertions, 8 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index b761ca1..ce8218a 100644 --- a/src/crepe/facade/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -7,8 +7,6 @@ #include <SDL2/SDL_surface.h> #include <SDL2/SDL_video.h> -#include <iostream> - #include <array> #include <cmath> #include <cstddef> @@ -443,7 +441,6 @@ void SDLContext::handle_window_event(const SDL_WindowEvent& window_event, event_list.push_back({SDLContext::EventType::WINDOW_EXPOSE, {}, {}, {}}); break; case SDL_WINDOWEVENT_RESIZED: - std::cout << "window resize" << std::endl; event_list.push_back({SDLContext::EventType::WINDOW_RESIZE, {}, {}, {{}, {window_event.data1, window_event.data2}}}); break; diff --git a/src/crepe/system/InputSystem.cpp b/src/crepe/system/InputSystem.cpp index 7c33308..dd45821 100644 --- a/src/crepe/system/InputSystem.cpp +++ b/src/crepe/system/InputSystem.cpp @@ -1,6 +1,4 @@ -#include <iostream> - #include "../api/Button.h" #include "../manager/ComponentManager.h" #include "../manager/EventManager.h" @@ -37,7 +35,6 @@ void InputSystem::update() { - (current_cam.viewport_size.x / 2); for (const SDLContext::EventData & event : event_list) { - std::cout << "event type: " << event.event_type << std::endl; // Only calculate mouse coordinates for relevant events if (event.event_type == SDLContext::EventType::MOUSEDOWN || event.event_type == SDLContext::EventType::MOUSEUP @@ -106,7 +103,6 @@ void InputSystem::update() { break; } } else { - std::cout << "non mouse event" << std::endl; // Handle non-mouse events switch (event.event_type) { case SDLContext::EventType::KEYDOWN: @@ -122,7 +118,6 @@ void InputSystem::update() { event_mgr.queue_event<WindowExposeEvent>({}); break; case SDLContext::EventType::WINDOW_RESIZE: - std::cout << "input system queue" << std::endl; event_mgr.queue_event<WindowResizeEvent>(WindowResizeEvent{.dimensions = event.window_data.resize_dimension}); break; case SDLContext::EventType::WINDOW_MOVE: |