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-rw-r--r--src/crepe/api/LoopManager.cpp5
-rw-r--r--src/crepe/api/LoopManager.h5
-rw-r--r--src/crepe/manager/EventManager.cpp2
-rw-r--r--src/crepe/manager/EventManager.h1
-rw-r--r--src/crepe/manager/LoopTimerManager.cpp18
5 files changed, 16 insertions, 15 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp
index c25e31e..f41c357 100644
--- a/src/crepe/api/LoopManager.cpp
+++ b/src/crepe/api/LoopManager.cpp
@@ -27,9 +27,7 @@ LoopManager::LoopManager() {
[this](const ShutDownEvent & event) { return this->on_shutdown(event); });
}
-void LoopManager::process_input() {
- this->get_system<InputSystem>().update();
-}
+void LoopManager::process_input() { this->get_system<InputSystem>().update(); }
void LoopManager::start() {
this->setup();
@@ -45,7 +43,6 @@ void LoopManager::fixed_update() {
}
void LoopManager::loop() {
-
while (game_running) {
this->loop_timer.update();
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h
index 9986aa5..6b2e857 100644
--- a/src/crepe/api/LoopManager.h
+++ b/src/crepe/api/LoopManager.h
@@ -4,11 +4,11 @@
#include "../facade/SDLContext.h"
#include "../manager/ComponentManager.h"
-#include "../manager/SceneManager.h"
#include "../manager/EventManager.h"
#include "../manager/LoopTimerManager.h"
-#include "../system/System.h"
#include "../manager/Mediator.h"
+#include "../manager/SceneManager.h"
+#include "../system/System.h"
#include "api/Event.h"
@@ -103,7 +103,6 @@ private:
//! SDL context \todo no more singletons!
SDLContext & sdl_context = SDLContext::get_instance();
-
private:
/**
* \brief Callback function for ShutDownEvent
diff --git a/src/crepe/manager/EventManager.cpp b/src/crepe/manager/EventManager.cpp
index 9b0fa95..6aa49ee 100644
--- a/src/crepe/manager/EventManager.cpp
+++ b/src/crepe/manager/EventManager.cpp
@@ -3,7 +3,7 @@
using namespace crepe;
using namespace std;
-EventManager::EventManager(Mediator & mediator) : Manager(mediator){
+EventManager::EventManager(Mediator & mediator) : Manager(mediator) {
this->mediator.event_manager = *this;
}
void EventManager::dispatch_events() {
diff --git a/src/crepe/manager/EventManager.h b/src/crepe/manager/EventManager.h
index 30b929c..ba55edf 100644
--- a/src/crepe/manager/EventManager.h
+++ b/src/crepe/manager/EventManager.h
@@ -98,7 +98,6 @@ public:
void clear();
private:
-
/**
* \struct QueueEntry
* \brief Represents an entry in the event queue.
diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp
index 2379fdd..9bf30ae 100644
--- a/src/crepe/manager/LoopTimerManager.cpp
+++ b/src/crepe/manager/LoopTimerManager.cpp
@@ -8,10 +8,10 @@
using namespace crepe;
-LoopTimerManager::LoopTimerManager(Mediator & mediator) : Manager(mediator) {
+LoopTimerManager::LoopTimerManager(Mediator & mediator) : Manager(mediator) {
this->mediator.loop_timer = *this;
- dbg_trace();
- }
+ dbg_trace();
+}
void LoopTimerManager::start() {
this->last_frame_time = std::chrono::steady_clock::now();
@@ -38,13 +38,19 @@ void LoopTimerManager::update() {
this->last_frame_time = current_frame_time;
}
-double LoopTimerManager::get_delta_time() const { return this->delta_time.count() * this->time_scale; }
+double LoopTimerManager::get_delta_time() const {
+ return this->delta_time.count() * this->time_scale;
+}
double LoopTimerManager::get_current_time() const { return this->elapsed_time.count(); }
-void LoopTimerManager::advance_fixed_update() { this->elapsed_fixed_time += this->fixed_delta_time; }
+void LoopTimerManager::advance_fixed_update() {
+ this->elapsed_fixed_time += this->fixed_delta_time;
+}
-double LoopTimerManager::get_fixed_delta_time() const { return this->fixed_delta_time.count(); }
+double LoopTimerManager::get_fixed_delta_time() const {
+ return this->fixed_delta_time.count();
+}
void LoopTimerManager::set_target_fps(int fps) {
this->target_fps = fps;