diff options
Diffstat (limited to 'src/crepe')
-rw-r--r-- | src/crepe/api/LoopManager.cpp | 1 | ||||
-rw-r--r-- | src/crepe/manager/LoopTimerManager.cpp | 7 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp index 15fa52d..9bb2183 100644 --- a/src/crepe/api/LoopManager.cpp +++ b/src/crepe/api/LoopManager.cpp @@ -63,7 +63,6 @@ void LoopManager::setup() { this->game_running = true; this->loop_timer.start(); this->scene_manager.load_next_scene(); - this->loop_timer.start(); } void LoopManager::render() { diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp index e496a44..1d864ad 100644 --- a/src/crepe/manager/LoopTimerManager.cpp +++ b/src/crepe/manager/LoopTimerManager.cpp @@ -31,10 +31,11 @@ void LoopTimerManager::update() { if (this->delta_time > this->maximum_delta_time) { this->delta_time = this->maximum_delta_time; } - if(this->delta_time.count() <= 0){ - this->delta_time = std::chrono::duration<double>(0.0); + if (this->delta_time.count() > 0.0) { + this->actual_fps = 1.0 / this->delta_time.count(); + } else { + this->actual_fps = INFINITY; } - this->actual_fps = 1.0 / this->delta_time.count(); this->elapsed_time += this->delta_time; this->last_frame_time = current_frame_time; |