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-rw-r--r--src/crepe/CMakeLists.txt10
-rw-r--r--src/crepe/Particle.cpp23
-rw-r--r--src/crepe/Particle.hpp20
-rw-r--r--src/crepe/ParticleEmitter.cpp24
-rw-r--r--src/crepe/ParticleEmitter.hpp25
-rw-r--r--src/crepe/ParticleSystem.cpp77
-rw-r--r--src/crepe/ParticleSystem.hpp14
-rw-r--r--src/crepe/SDLApp.cpp78
-rw-r--r--src/crepe/SDLApp.hpp28
-rw-r--r--src/crepe/crepe/CMakeFiles/CMakeDirectoryInformation.cmake16
-rw-r--r--src/crepe/crepe/CMakeFiles/progress.marks1
-rw-r--r--src/crepe/crepe/Makefile140
-rw-r--r--src/crepe/crepe/cmake_install.cmake44
13 files changed, 500 insertions, 0 deletions
diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt
index d85aef0..a02e991 100644
--- a/src/crepe/CMakeLists.txt
+++ b/src/crepe/CMakeLists.txt
@@ -1,7 +1,13 @@
+
target_sources(crepe PUBLIC
Asset.cpp
Sound.cpp
SoundContext.cpp
+ main.cpp
+ Particle.cpp
+ ParticleEmitter.cpp
+ ParticleSystem.cpp
+ SDLApp.cpp
ComponentManager.cpp
Component.cpp
GameObject.cpp
@@ -16,6 +22,10 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES
Asset.h
Sound.h
SoundContext.h
+ ParticleEmitter.hpp
+ ParticleSystem.hpp
+ Particle.hpp
+ SDLApp.hpp
ComponentManager.h
ComponentManager.hpp
Component.h
diff --git a/src/crepe/Particle.cpp b/src/crepe/Particle.cpp
new file mode 100644
index 0000000..8cf7f7e
--- /dev/null
+++ b/src/crepe/Particle.cpp
@@ -0,0 +1,23 @@
+#include "Particle.hpp"
+#include <iostream>
+
+Particle::Particle()
+{
+ this->active = false;
+}
+
+void Particle::reset(float lifespan, Position position, Position velocity) {
+ this->timeInLife = 0;
+ this->lifespan = lifespan;
+ this->position = position;
+ this->velocity = velocity;
+ this->active = true;
+}
+
+void Particle::update(float deltaTime) {
+ timeInLife += deltaTime;
+ position.x += velocity.x * deltaTime;
+ position.y += velocity.y * deltaTime;
+ if(timeInLife >= lifespan)this->active = false;
+}
+
diff --git a/src/crepe/Particle.hpp b/src/crepe/Particle.hpp
new file mode 100644
index 0000000..669a8ab
--- /dev/null
+++ b/src/crepe/Particle.hpp
@@ -0,0 +1,20 @@
+#pragma once
+
+struct Position {
+ float x;
+ float y;
+ };
+
+class Particle {
+public:
+
+ Position position;
+ Position velocity;
+ float lifespan;
+ bool active;
+
+ Particle();
+ void reset(float lifespan, Position position, Position velocity);
+ void update(float deltaTime);
+ float timeInLife;
+};
diff --git a/src/crepe/ParticleEmitter.cpp b/src/crepe/ParticleEmitter.cpp
new file mode 100644
index 0000000..3c9cc4e
--- /dev/null
+++ b/src/crepe/ParticleEmitter.cpp
@@ -0,0 +1,24 @@
+#include "ParticleEmitter.hpp"
+#include <ctime>
+#include "Particle.hpp"
+#include <iostream>
+
+ParticleEmitter::ParticleEmitter(unsigned int maxParticles, unsigned int emissionRate, unsigned int speed, unsigned int speedOffset, unsigned int angle, unsigned int angleOffset, float m_beginLifespan, float m_endLifespan)
+ : m_maxParticles(maxParticles), m_emissionRate(emissionRate), m_speed(speed), m_speedOffset(speedOffset), m_position{0, 0}, m_beginLifespan(m_beginLifespan),m_endLifespan(m_endLifespan) {
+ std::srand(static_cast<unsigned int>(std::time(nullptr))); // initialize random seed
+ std::cout << "Create emitter" << std::endl;
+ m_minAngle = (360 + angle - (angleOffset % 360)) % 360; // calculate minAngle
+ m_maxAngle = (360 + angle + (angleOffset % 360)) % 360; // calculate maxAngle
+ for (size_t i = 0; i < m_maxParticles; i++)
+ {
+ this->particles.emplace_back();
+ }
+
+}
+
+ParticleEmitter::~ParticleEmitter() {
+ std::vector<Particle>::iterator it = this->particles.begin();
+ while (it != this->particles.end()) {
+ it = this->particles.erase(it);
+ }
+}
diff --git a/src/crepe/ParticleEmitter.hpp b/src/crepe/ParticleEmitter.hpp
new file mode 100644
index 0000000..5de5e1e
--- /dev/null
+++ b/src/crepe/ParticleEmitter.hpp
@@ -0,0 +1,25 @@
+#pragma once
+
+#include <vector>
+#include "Particle.hpp"
+
+
+
+class ParticleEmitter {
+public:
+ ParticleEmitter(unsigned int maxParticles, unsigned int emissionRate, unsigned int speed, unsigned int speedOffset, unsigned int angle, unsigned int angleOffset,float m_beginLifespan,float m_endLifespan);
+ ~ParticleEmitter();
+
+ Position m_position; //position of the emitter
+ unsigned int m_maxParticles; //maximum number of particles
+ unsigned int m_emissionRate; //rate of particle emission
+ unsigned int m_speed; //base speed of the particles
+ unsigned int m_speedOffset; //offset for random speed variation
+ unsigned int m_minAngle; //min angle of particle emission
+ unsigned int m_maxAngle; //max angle of particle emission
+ float m_beginLifespan; //begin Lifespan of particle (only visual)
+ float m_endLifespan; //begin Lifespan of particle
+
+ std::vector<Particle> particles; //collection of particles
+
+};
diff --git a/src/crepe/ParticleSystem.cpp b/src/crepe/ParticleSystem.cpp
new file mode 100644
index 0000000..aff7a30
--- /dev/null
+++ b/src/crepe/ParticleSystem.cpp
@@ -0,0 +1,77 @@
+#include "ParticleSystem.hpp"
+#include <cmath>
+// #include <cstdlib>
+#include <ctime>
+#include <iostream> // include iostream for std::cout
+#include "ParticleEmitter.hpp"
+#include "Particle.hpp"
+
+ParticleSystem::ParticleSystem() : m_elapsedTime(0.0f) {} // Initialize m_elapsedTime to 0
+
+void ParticleSystem::update(float deltaTime, std::vector<ParticleEmitter>& emitters) {
+ // std::cout << "ParticleSystem update" << std::endl;
+ for (ParticleEmitter& emitter : emitters) {
+ float updateAmount = 1/static_cast<float>(emitter.m_emissionRate);
+ for (float i = 0; i < deltaTime; i += updateAmount)
+ {
+ emitParticle(emitter);
+ }
+ // std::cout << "after emit" << std::endl;
+
+ //update/move particles afterwards delete if not alive.
+ for (size_t j = 0; j < emitter.particles.size(); j++)
+ {
+ // std::cout << "update" << std::endl;
+ if(emitter.particles[j].active)
+ {
+ emitter.particles[j].update(deltaTime);
+ }
+ }
+
+
+ }
+}
+
+void ParticleSystem::emitParticle(ParticleEmitter& emitter) {
+ // std::cout << "new emitter:" << std::endl;
+ Position initialPosition = { emitter.m_position.x, emitter.m_position.y };
+ float randomAngle = 0.0f;
+ //check if value is overthe 360 degrees
+ if(emitter.m_maxAngle < emitter.m_minAngle)
+ {
+ randomAngle = ((emitter.m_minAngle + (std::rand() % (static_cast<int>(emitter.m_maxAngle + 360 - emitter.m_minAngle + 1))))%360);
+ }
+ else
+ {
+ randomAngle = emitter.m_minAngle + (std::rand() % (static_cast<int>(emitter.m_maxAngle - emitter.m_minAngle + 1)));
+ }
+
+
+ float angleInRadians = randomAngle * (M_PI / 180.0f);
+ float randomSpeedOffset = (static_cast<float>(std::rand()) / RAND_MAX) * (2 * emitter.m_speedOffset) - emitter.m_speedOffset;
+ float velocityX = (emitter.m_speed + randomSpeedOffset) * std::cos(angleInRadians);
+ float velocityY = (emitter.m_speed + randomSpeedOffset) * std::sin(angleInRadians);
+ Position initialVelocity = {
+ velocityX,
+ velocityY
+ };
+ // std::cout << "emitter.m_endLifespan:" << emitter.m_endLifespan << std::endl;
+ for (size_t i = 0; i < emitter.particles.size(); i++)
+ {
+ if(!emitter.particles[i].active)
+ {
+ // std::cout << "active " << emitter.particles[i].active << std::endl;
+ // std::cout << "lifespan " << emitter.particles[i].lifespan << std::endl;
+ // std::cout << "timeInLife " << emitter.particles[i].timeInLife << std::endl;
+ // std::cout << "emitter.m_endLifespan" << emitter.m_endLifespan << std::endl;
+ // std::cout << "initialPositionx" << initialPosition.x << std::endl;
+ // std::cout << "initialPositiony" << initialPosition.y << std::endl;
+ // std::cout << "initialVelocityx" << initialVelocity.x << std::endl;
+ // std::cout << "initialVelocityy" << initialVelocity.y << std::endl;
+ emitter.particles[i].reset(emitter.m_endLifespan, initialPosition, initialVelocity);
+ break;
+ }
+ }
+
+ //emitter.particles.emplace_back(emitter.m_endLifespan, initialPosition, initialVelocity);
+}
diff --git a/src/crepe/ParticleSystem.hpp b/src/crepe/ParticleSystem.hpp
new file mode 100644
index 0000000..f670415
--- /dev/null
+++ b/src/crepe/ParticleSystem.hpp
@@ -0,0 +1,14 @@
+#pragma once
+
+#include <vector>
+#include "ParticleEmitter.hpp"
+
+class ParticleSystem {
+public:
+ ParticleSystem();
+ void update(float deltaTime, std::vector<ParticleEmitter>& emitters);
+private:
+ void emitParticle(ParticleEmitter &emitter); //emits a new particle
+
+ float m_elapsedTime; //elapsed time since the last emission
+};
diff --git a/src/crepe/SDLApp.cpp b/src/crepe/SDLApp.cpp
new file mode 100644
index 0000000..0779af1
--- /dev/null
+++ b/src/crepe/SDLApp.cpp
@@ -0,0 +1,78 @@
+#include "SDLApp.hpp"
+#include <iostream>
+#include <vector>
+#include "Particle.hpp"
+#include "ParticleEmitter.hpp"
+
+SDLApp::SDLApp(int windowWidth, int windowHeight)
+ : windowWidth(windowWidth), windowHeight(windowHeight), window(nullptr), renderer(nullptr) {}
+
+SDLApp::~SDLApp() {
+ cleanUp();
+}
+
+bool SDLApp::initialize() {
+ if (SDL_Init(SDL_INIT_VIDEO) != 0) {
+ std::cerr << "SDL Initialization Error: " << SDL_GetError() << std::endl;
+ return false;
+ }
+
+ window = SDL_CreateWindow("Particle System",
+ SDL_WINDOWPOS_CENTERED,
+ SDL_WINDOWPOS_CENTERED,
+ windowWidth,
+ windowHeight,
+ SDL_WINDOW_SHOWN);
+ if (!window) {
+ std::cerr << "Window Creation Error: " << SDL_GetError() << std::endl;
+ return false;
+ }
+
+ renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
+ if (!renderer) {
+ std::cerr << "Renderer Creation Error: " << SDL_GetError() << std::endl;
+ return false;
+ }
+
+ return true;
+}
+
+void SDLApp::handleEvents(bool& running) {
+ SDL_Event event;
+ while (SDL_PollEvent(&event)) {
+ if (event.type == SDL_QUIT) {
+ running = false;
+ }
+ }
+}
+
+void SDLApp::clearScreen() {
+ SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
+ SDL_RenderClear(renderer);
+}
+
+void SDLApp::presentScreen() {
+ SDL_RenderPresent(renderer);
+}
+
+void SDLApp::drawSquare(int x, int y, int size) {
+ SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
+ SDL_Rect rect = { x, y, size, size };
+ SDL_RenderFillRect(renderer, &rect);
+}
+
+SDL_Texture* squareTexture = nullptr; // Load this with an image or create it
+
+
+
+
+
+void SDLApp::cleanUp() {
+ if (renderer) {
+ SDL_DestroyRenderer(renderer);
+ }
+ if (window) {
+ SDL_DestroyWindow(window);
+ }
+ SDL_Quit();
+}
diff --git a/src/crepe/SDLApp.hpp b/src/crepe/SDLApp.hpp
new file mode 100644
index 0000000..f95d4bc
--- /dev/null
+++ b/src/crepe/SDLApp.hpp
@@ -0,0 +1,28 @@
+#ifndef SDLAPP_HPP
+#define SDLAPP_HPP
+
+#include <SDL2/SDL.h>
+#include "Particle.hpp"
+#include "ParticleEmitter.hpp"
+
+class SDLApp {
+public:
+ SDLApp(int windowWidth, int windowHeight);
+ ~SDLApp();
+
+ bool initialize();
+ void handleEvents(bool& running);
+ void clearScreen();
+ void presentScreen();
+ void drawSquare(int x, int y, int size);
+ void cleanUp();
+ void drawParticles(const std::vector<ParticleEmitter>& emitters);
+ void drawMultipleSquares(const std::vector<SDL_Rect>& squares);
+private:
+ int windowWidth;
+ int windowHeight;
+ SDL_Window* window;
+ SDL_Renderer* renderer;
+};
+
+#endif
diff --git a/src/crepe/crepe/CMakeFiles/CMakeDirectoryInformation.cmake b/src/crepe/crepe/CMakeFiles/CMakeDirectoryInformation.cmake
new file mode 100644
index 0000000..8d03506
--- /dev/null
+++ b/src/crepe/crepe/CMakeFiles/CMakeDirectoryInformation.cmake
@@ -0,0 +1,16 @@
+# CMAKE generated file: DO NOT EDIT!
+# Generated by "Unix Makefiles" Generator, CMake Version 3.28
+
+# Relative path conversion top directories.
+set(CMAKE_RELATIVE_PATH_TOP_SOURCE "/home/jaro/crepe/src")
+set(CMAKE_RELATIVE_PATH_TOP_BINARY "/home/jaro/crepe/src/crepe")
+
+# Force unix paths in dependencies.
+set(CMAKE_FORCE_UNIX_PATHS 1)
+
+
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diff --git a/src/crepe/crepe/CMakeFiles/progress.marks b/src/crepe/crepe/CMakeFiles/progress.marks
new file mode 100644
index 0000000..573541a
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+++ b/src/crepe/crepe/CMakeFiles/progress.marks
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new file mode 100644
index 0000000..094215a
--- /dev/null
+++ b/src/crepe/crepe/Makefile
@@ -0,0 +1,140 @@
+# CMAKE generated file: DO NOT EDIT!
+# Generated by "Unix Makefiles" Generator, CMake Version 3.28
+
+# Default target executed when no arguments are given to make.
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+.PHONY : default_target
+
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+.PHONY : cmake_force
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+
+# The shell in which to execute make rules.
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+# The command to remove a file.
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+
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+.PHONY : edit_cache/fast
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+ /usr/bin/cmake --regenerate-during-build -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
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+# The main all target
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+.PHONY : depend
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+ @echo "The following are some of the valid targets for this Makefile:"
+ @echo "... all (the default if no target is provided)"
+ @echo "... clean"
+ @echo "... depend"
+ @echo "... edit_cache"
+ @echo "... rebuild_cache"
+.PHONY : help
+
+
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+# No rule that depends on this can have commands that come from listfiles
+# because they might be regenerated.
+cmake_check_build_system:
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+.PHONY : cmake_check_build_system
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new file mode 100644
index 0000000..cd57803
--- /dev/null
+++ b/src/crepe/crepe/cmake_install.cmake
@@ -0,0 +1,44 @@
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+ if(BUILD_TYPE)
+ string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
+ CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
+ else()
+ set(CMAKE_INSTALL_CONFIG_NAME "Debug")
+ endif()
+ message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
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