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-rw-r--r--src/crepe/api/Engine.cpp2
-rw-r--r--src/crepe/facade/Texture.cpp10
-rw-r--r--src/crepe/manager/ReplayManager.h4
3 files changed, 10 insertions, 6 deletions
diff --git a/src/crepe/api/Engine.cpp b/src/crepe/api/Engine.cpp
index bbb4494..2e9d35a 100644
--- a/src/crepe/api/Engine.cpp
+++ b/src/crepe/api/Engine.cpp
@@ -39,7 +39,7 @@ void Engine::loop() {
LoopTimerManager & timer = this->loop_timer;
SystemManager & systems = this->system_manager;
- while (game_running) {
+ while (this->game_running) {
timer.update();
while (timer.get_lag() >= timer.get_fixed_delta_time()) {
diff --git a/src/crepe/facade/Texture.cpp b/src/crepe/facade/Texture.cpp
index 23a9c8e..cd06439 100644
--- a/src/crepe/facade/Texture.cpp
+++ b/src/crepe/facade/Texture.cpp
@@ -1,10 +1,10 @@
#include "../util/dbg.h"
-#include "facade/SDLContext.h"
-#include "manager/Mediator.h"
+#include "../facade/SDLContext.h"
+#include "../manager/Mediator.h"
+#include "../types.h"
+#include "../Resource.h"
-#include "Resource.h"
#include "Texture.h"
-#include "types.h"
using namespace crepe;
using namespace std;
@@ -23,6 +23,8 @@ Texture::~Texture() {
}
const ivec2 & Texture::get_size() const noexcept { return this->size; }
+
const float & Texture::get_ratio() const noexcept { return this->aspect_ratio; }
SDL_Texture * Texture::get_img() const noexcept { return this->texture.get(); }
+
diff --git a/src/crepe/manager/ReplayManager.h b/src/crepe/manager/ReplayManager.h
index ab15b27..f06a58b 100644
--- a/src/crepe/manager/ReplayManager.h
+++ b/src/crepe/manager/ReplayManager.h
@@ -2,12 +2,14 @@
#include <unordered_map>
+#include "../util/OptionalRef.h"
+
#include "ComponentManager.h"
#include "Manager.h"
-#include "util/OptionalRef.h"
namespace crepe {
+//! Handle to recording held by ReplayManager
typedef size_t recording_t;
/**