diff options
Diffstat (limited to 'src/crepe')
-rw-r--r-- | src/crepe/api/Script.cpp | 1 | ||||
-rw-r--r-- | src/crepe/api/Script.h | 17 | ||||
-rw-r--r-- | src/crepe/facade/Texture.cpp | 5 | ||||
-rw-r--r-- | src/crepe/system/ScriptSystem.cpp | 18 | ||||
-rw-r--r-- | src/crepe/system/ScriptSystem.h | 23 |
5 files changed, 44 insertions, 20 deletions
diff --git a/src/crepe/api/Script.cpp b/src/crepe/api/Script.cpp index 6de6830..b147252 100644 --- a/src/crepe/api/Script.cpp +++ b/src/crepe/api/Script.cpp @@ -61,4 +61,3 @@ bool Script::get_key_state(Keycode key) const noexcept { return false; } } - diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index 2422cdc..5f68928 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -48,14 +48,23 @@ protected: */ virtual void init() {} /** - * \brief Script update function (empty by default) + * \brief Script fixed update function (empty by default) * * \param delta_time Time since last fixed update * - * This function is called during the ScriptSystem::update() routine if the \c BehaviorScript - * component holding this script instance is active. + * \note This function is called during the ScriptSystem::update() routine if the \c + * BehaviorScript component holding this script instance is active. */ - virtual void update(duration_t delta_time) {} + virtual void fixed_update(duration_t delta_time) {} + /** + * \brief Script frame update function (empty by default) + * + * \param delta_time Time since last frame update + * + * \note This function is called during the ScriptSystem::update() routine if the \c + * BehaviorScript component holding this script instance is active. + */ + virtual void frame_update(duration_t delta_time) {} //! \} //! ScriptSystem calls \c init() and \c update() diff --git a/src/crepe/facade/Texture.cpp b/src/crepe/facade/Texture.cpp index cd06439..6fb22e1 100644 --- a/src/crepe/facade/Texture.cpp +++ b/src/crepe/facade/Texture.cpp @@ -1,8 +1,8 @@ -#include "../util/dbg.h" +#include "../Resource.h" #include "../facade/SDLContext.h" #include "../manager/Mediator.h" #include "../types.h" -#include "../Resource.h" +#include "../util/dbg.h" #include "Texture.h" @@ -27,4 +27,3 @@ const ivec2 & Texture::get_size() const noexcept { return this->size; } const float & Texture::get_ratio() const noexcept { return this->aspect_ratio; } SDL_Texture * Texture::get_img() const noexcept { return this->texture.get(); } - diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp index 746285f..93b4853 100644 --- a/src/crepe/system/ScriptSystem.cpp +++ b/src/crepe/system/ScriptSystem.cpp @@ -1,7 +1,6 @@ #include "../api/BehaviorScript.h" #include "../api/Script.h" #include "../manager/ComponentManager.h" -#include "../util/dbg.h" #include "ScriptSystem.h" @@ -9,10 +8,20 @@ using namespace std; using namespace crepe; void ScriptSystem::fixed_update() { - dbg_trace(); + LoopTimerManager & timer = this->mediator.loop_timer; + duration_t delta_time = timer.get_scaled_fixed_delta_time(); + this->update(&Script::fixed_update, delta_time); +} - ComponentManager & mgr = this->mediator.component_manager; +void ScriptSystem::frame_update() { LoopTimerManager & timer = this->mediator.loop_timer; + duration_t delta_time = timer.get_delta_time(); + this->update(&Script::frame_update, delta_time); +} + +void ScriptSystem::update(void (Script::*update_function)(duration_t), + const duration_t & delta_time) { + ComponentManager & mgr = this->mediator.component_manager; RefVector<BehaviorScript> behavior_scripts = mgr.get_components_by_type<BehaviorScript>(); for (BehaviorScript & behavior_script : behavior_scripts) { @@ -26,7 +35,6 @@ void ScriptSystem::fixed_update() { script->initialized = true; } - duration_t delta_time = timer.get_scaled_fixed_delta_time(); - script->update(delta_time); + (*script.*update_function)(delta_time); } } diff --git a/src/crepe/system/ScriptSystem.h b/src/crepe/system/ScriptSystem.h index 612c2ae..257b615 100644 --- a/src/crepe/system/ScriptSystem.h +++ b/src/crepe/system/ScriptSystem.h @@ -1,5 +1,7 @@ #pragma once +#include "../manager/LoopTimerManager.h" + #include "System.h" namespace crepe { @@ -9,20 +11,27 @@ class Script; /** * \brief Script system * - * The script system is responsible for all \c BehaviorScript components, and - * calls the methods on classes derived from \c Script. + * The script system is responsible for all \c BehaviorScript components, and calls the methods + * on classes derived from \c Script. */ class ScriptSystem : public System { public: using System::System; + +public: + //! Call Script::fixed_update() on all active \c BehaviorScript instances + void fixed_update() override; + //! Call Script::frame_update() on all active \c BehaviorScript instances + void frame_update() override; + +private: /** - * \brief Call Script::update() on all active \c BehaviorScript instances + * \brief Call Script `*_update` member function on all active \c BehaviorScript instances * - * This routine updates all scripts sequentially using the Script::update() - * method. It also calls Script::init() if this has not been done before on - * the \c BehaviorScript instance. + * \note This routine also calls Script::init() if this has not been done before on the \c + * BehaviorScript instance. */ - void fixed_update() override; + void update(void (Script::*update_function)(duration_t), const duration_t & delta_time); }; } // namespace crepe |