diff options
Diffstat (limited to 'src/crepe')
| -rw-r--r-- | src/crepe/api/BehaviorScript.hpp | 8 | ||||
| -rw-r--r-- | src/crepe/api/Script.cpp | 4 | ||||
| -rw-r--r-- | src/crepe/api/Script.h | 11 | ||||
| -rw-r--r-- | src/crepe/api/Script.hpp | 8 | ||||
| -rw-r--r-- | src/crepe/system/ScriptSystem.cpp | 30 | ||||
| -rw-r--r-- | src/crepe/system/ScriptSystem.h | 11 | 
6 files changed, 24 insertions, 48 deletions
| diff --git a/src/crepe/api/BehaviorScript.hpp b/src/crepe/api/BehaviorScript.hpp index 5b5a418..bd59337 100644 --- a/src/crepe/api/BehaviorScript.hpp +++ b/src/crepe/api/BehaviorScript.hpp @@ -15,10 +15,10 @@ BehaviorScript & BehaviorScript::set_script(Args &&... args) {  	static_assert(std::is_base_of<Script, T>::value);  	Script * s = new T(std::forward<Args>(args)...); -	s->game_object_id_ref = &this->game_object_id; -	s->active_ref = &this->active; -	s->component_manager_ref = &this->component_manager; -	s->event_manager_ref = &EventManager::get_instance(); +	s->game_object_id = this->game_object_id; +	s->active = this->active; +	s->component_manager = this->component_manager; +	s->event_manager = EventManager::get_instance();  	this->script = std::unique_ptr<Script>(s);  	return *this; diff --git a/src/crepe/api/Script.cpp b/src/crepe/api/Script.cpp index 0e73848..8bb3ef6 100644 --- a/src/crepe/api/Script.cpp +++ b/src/crepe/api/Script.cpp @@ -3,7 +3,7 @@  using namespace crepe;  Script::~Script() { -	EventManager & evmgr = *this->event_manager_ref; +	EventManager & evmgr = this->event_manager;  	for (auto id : this->listeners) {  		evmgr.unsubscribe(id);  	} @@ -11,6 +11,6 @@ Script::~Script() {  template <>  void Script::subscribe(const EventHandler<CollisionEvent> & callback) { -	const game_object_id_t & game_object_id = *this->game_object_id_ref; +	const game_object_id_t & game_object_id = this->game_object_id;  	this->subscribe_internal(callback, game_object_id);  } diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index 43efd15..6418b04 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -2,6 +2,7 @@  #include <vector> +#include "../util/OptionalRef.h"  #include "../types.h"  #include "EventManager.h" @@ -150,18 +151,16 @@ private:  	 * implement a non-default constructor (e.g. for passing references to their own concrete  	 * Script classes).  	 * -	 * \todo These should be converted to OptionalRef<> once `loek/util` is merged -	 *  	 * \{  	 */  	//! Game object ID of game object parent BehaviorScript is attached to -	const game_object_id_t * game_object_id_ref = nullptr; +	OptionalRef<const game_object_id_t> game_object_id;  	//! Reference to parent component -	bool * active_ref = nullptr; +	OptionalRef<bool> active;  	//! Reference to component manager instance -	ComponentManager * component_manager_ref = nullptr; +	OptionalRef<ComponentManager> component_manager;  	//! Reference to event manager instance -	EventManager * event_manager_ref = nullptr; +	OptionalRef<EventManager> event_manager;  	//! \}  private: diff --git a/src/crepe/api/Script.hpp b/src/crepe/api/Script.hpp index e94278d..a2463bf 100644 --- a/src/crepe/api/Script.hpp +++ b/src/crepe/api/Script.hpp @@ -20,9 +20,9 @@ T & Script::get_component() const {  template <typename T>  RefVector<T> Script::get_components() const { -	ComponentManager & mgr = *this->component_manager_ref; +	ComponentManager & mgr = this->component_manager; -	return mgr.get_components_by_id<T>(*this->game_object_id_ref); +	return mgr.get_components_by_id<T>(this->game_object_id);  }  template <typename... Args> @@ -33,10 +33,10 @@ void Script::logf(Args &&... args) {  template <typename EventType>  void Script::subscribe_internal(const EventHandler<EventType> & callback,  								event_channel_t channel) { -	EventManager & mgr = *this->event_manager_ref; +	EventManager & mgr = this->event_manager;  	subscription_t listener = mgr.subscribe<EventType>(  		[this, callback](const EventType & data) -> bool { -			bool & active = *this->active_ref; +			bool & active = this->active;  			if (!active) return false;  			return callback(data);  		}, diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp index c33309c..d54bbc9 100644 --- a/src/crepe/system/ScriptSystem.cpp +++ b/src/crepe/system/ScriptSystem.cpp @@ -1,5 +1,3 @@ -#include <functional> -  #include "../ComponentManager.h"  #include "../api/BehaviorScript.h"  #include "../api/Script.h" @@ -12,30 +10,20 @@ using namespace crepe;  void ScriptSystem::update() {  	dbg_trace(); -	RefVector<Script> scripts = this->get_scripts(); - -	for (auto & script_ref : scripts) { -		Script & script = script_ref.get(); -		if (!script.initialized) { -			script.init(); -			script.initialized = true; -		} -		script.update(); -	} -} - -RefVector<Script> ScriptSystem::get_scripts() const { -	RefVector<Script> scripts = {};  	ComponentManager & mgr = this->component_manager;  	RefVector<BehaviorScript> behavior_scripts = mgr.get_components_by_type<BehaviorScript>(); -	for (auto behavior_script_ref : behavior_scripts) { -		BehaviorScript & behavior_script = behavior_script_ref.get(); +	for (BehaviorScript & behavior_script : behavior_scripts) {  		if (!behavior_script.active) continue; +  		Script * script = behavior_script.script.get();  		if (script == nullptr) continue; -		scripts.push_back(*script); -	} -	return scripts; +		if (!script->initialized) { +			script->init(); +			script->initialized = true; +		} +		script->update(); +	}  } + diff --git a/src/crepe/system/ScriptSystem.h b/src/crepe/system/ScriptSystem.h index 32e1fcd..936e9ca 100644 --- a/src/crepe/system/ScriptSystem.h +++ b/src/crepe/system/ScriptSystem.h @@ -2,8 +2,6 @@  #include "System.h" -#include "../types.h" -  namespace crepe {  class Script; @@ -25,15 +23,6 @@ public:  	 * the \c BehaviorScript instance.  	 */  	void update() override; - -private: -	/** -	 * \brief Aggregate all active \c BehaviorScript components and return a list -	 * of references to their \c Script instances (utility) -	 * -	 * \returns List of active \c Script instances -	 */ -	RefVector<Script> get_scripts() const;  };  } // namespace crepe |