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-rw-r--r--src/crepe/Asset.cpp12
-rw-r--r--src/crepe/Asset.h18
-rw-r--r--src/crepe/CMakeLists.txt1
-rw-r--r--src/crepe/ComponentManager.cpp2
-rw-r--r--src/crepe/Exception.cpp14
-rw-r--r--src/crepe/Exception.h17
-rw-r--r--src/crepe/Exception.hpp12
-rw-r--r--src/crepe/api/Animator.cpp2
-rw-r--r--src/crepe/api/AssetManager.cpp2
-rw-r--r--src/crepe/api/AudioSource.cpp23
-rw-r--r--src/crepe/api/AudioSource.h39
-rw-r--r--src/crepe/api/BehaviorScript.h11
-rw-r--r--src/crepe/api/BehaviorScript.hpp2
-rw-r--r--src/crepe/api/Camera.cpp2
-rw-r--r--src/crepe/api/Config.h6
-rw-r--r--src/crepe/api/LoopTimer.cpp2
-rw-r--r--src/crepe/api/SaveManager.cpp2
-rw-r--r--src/crepe/api/Script.h47
-rw-r--r--src/crepe/api/Script.hpp9
-rw-r--r--src/crepe/api/Sprite.cpp2
-rw-r--r--src/crepe/api/Texture.cpp4
-rw-r--r--src/crepe/api/Transform.cpp2
-rw-r--r--src/crepe/facade/DB.cpp19
-rw-r--r--src/crepe/facade/SDLContext.cpp4
-rw-r--r--src/crepe/facade/Sound.cpp11
-rw-r--r--src/crepe/facade/Sound.h6
-rw-r--r--src/crepe/facade/SoundContext.cpp2
-rw-r--r--src/crepe/facade/SoundContext.h11
-rw-r--r--src/crepe/system/RenderSystem.cpp2
-rw-r--r--src/crepe/system/ScriptSystem.cpp4
-rw-r--r--src/crepe/system/ScriptSystem.h21
-rw-r--r--src/crepe/system/System.cpp2
-rw-r--r--src/crepe/system/System.h10
-rw-r--r--src/crepe/util/CMakeLists.txt7
-rw-r--r--src/crepe/util/Log.cpp (renamed from src/crepe/util/log.cpp)33
-rw-r--r--src/crepe/util/Log.h85
-rw-r--r--src/crepe/util/Log.hpp18
-rw-r--r--src/crepe/util/LogColor.cpp19
-rw-r--r--src/crepe/util/LogColor.h29
-rw-r--r--src/crepe/util/fmt.cpp35
-rw-r--r--src/crepe/util/fmt.h10
-rw-r--r--src/crepe/util/log.h39
42 files changed, 318 insertions, 280 deletions
diff --git a/src/crepe/Asset.cpp b/src/crepe/Asset.cpp
index 8a2a11c..9c41ecb 100644
--- a/src/crepe/Asset.cpp
+++ b/src/crepe/Asset.cpp
@@ -3,14 +3,14 @@
#include "Asset.h"
using namespace crepe;
+using namespace std;
-Asset::Asset(const std::string & src) {
- // FIXME: restore this
- // this->src = std::filesystem::canonical(src);
- this->src = src;
+// FIXME: restore this
+// src(std::filesystem::canonical(src))
+Asset::Asset(const std::string & src) : src(src) {
this->file = std::ifstream(this->src, std::ios::in | std::ios::binary);
}
-const std::istream & Asset::read() { return this->file; }
+istream & Asset::get_stream() { return this->file; }
-const char * Asset::canonical() { return this->src.c_str(); }
+const string & Asset::get_canonical() const { return this->src; }
diff --git a/src/crepe/Asset.h b/src/crepe/Asset.h
index 0cb5834..cb413f4 100644
--- a/src/crepe/Asset.h
+++ b/src/crepe/Asset.h
@@ -20,13 +20,21 @@ public:
Asset(const std::string & src);
public:
- //! Get an input stream to the contents of this resource
- const std::istream & read();
- //! Get the canonical path to this resource
- const char * canonical();
+ /**
+ * \brief Get an input stream to the contents of this asset
+ * \return Input stream with file contents
+ */
+ std::istream & get_stream();
+ /**
+ * \brief Get the canonical path to this asset
+ * \return Canonical path to this asset
+ */
+ const std::string & get_canonical() const;
private:
- std::string src;
+ //! Canonical path to asset
+ const std::string src;
+ //! File handle (stream)
std::ifstream file;
};
diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt
index fc95bd3..52a781e 100644
--- a/src/crepe/CMakeLists.txt
+++ b/src/crepe/CMakeLists.txt
@@ -16,6 +16,7 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES
ValueBroker.h
ValueBroker.hpp
Exception.h
+ Exception.hpp
)
add_subdirectory(api)
diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp
index 8f8437b..c6b658c 100644
--- a/src/crepe/ComponentManager.cpp
+++ b/src/crepe/ComponentManager.cpp
@@ -1,5 +1,5 @@
#include "api/GameObject.h"
-#include "util/log.h"
+#include "util/Log.h"
#include "ComponentManager.h"
diff --git a/src/crepe/Exception.cpp b/src/crepe/Exception.cpp
index dab8f2e..5a24e7e 100644
--- a/src/crepe/Exception.cpp
+++ b/src/crepe/Exception.cpp
@@ -1,16 +1,8 @@
-#include <cstdarg>
-
#include "Exception.h"
-#include "util/fmt.h"
-using namespace std;
using namespace crepe;
+using namespace std;
-const char * Exception::what() { return error.c_str(); }
+const char * Exception::what() const noexcept { return error.c_str(); }
-Exception::Exception(const char * fmt, ...) {
- va_list args;
- va_start(args, fmt);
- this->error = va_stringf(args, fmt);
- va_end(args);
-}
+Exception::Exception(const string & msg) { this->error = msg; }
diff --git a/src/crepe/Exception.h b/src/crepe/Exception.h
index 6473043..580fc16 100644
--- a/src/crepe/Exception.h
+++ b/src/crepe/Exception.h
@@ -1,22 +1,31 @@
#pragma once
#include <exception>
+#include <format>
#include <string>
namespace crepe {
-//! Exception class with printf-style constructor
+//! Exception class
class Exception : public std::exception {
public:
- //! printf
- Exception(const char * fmt, ...);
+ //! Exception with plain message
+ Exception(const std::string & msg);
+
+ //! Exception with \c std::format message
+ template <class... Args>
+ Exception(std::format_string<Args...> fmt, Args &&... args);
+
//! Get formatted error message
- const char * what();
+ const char * what() const noexcept;
protected:
Exception() = default;
+
//! Formatted error message
std::string error;
};
} // namespace crepe
+
+#include "Exception.hpp"
diff --git a/src/crepe/Exception.hpp b/src/crepe/Exception.hpp
new file mode 100644
index 0000000..7c462a3
--- /dev/null
+++ b/src/crepe/Exception.hpp
@@ -0,0 +1,12 @@
+#pragma once
+
+#include "Exception.h"
+
+namespace crepe {
+
+template <class... Args>
+Exception::Exception(std::format_string<Args...> fmt, Args &&... args) {
+ this->error = std::format(fmt, std::forward<Args>(args)...);
+}
+
+} // namespace crepe
diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp
index fcc07ef..54b2ec3 100644
--- a/src/crepe/api/Animator.cpp
+++ b/src/crepe/api/Animator.cpp
@@ -1,7 +1,7 @@
#include <cstdint>
-#include "util/log.h"
+#include "util/Log.h"
#include "Animator.h"
#include "Component.h"
diff --git a/src/crepe/api/AssetManager.cpp b/src/crepe/api/AssetManager.cpp
index b891760..3925758 100644
--- a/src/crepe/api/AssetManager.cpp
+++ b/src/crepe/api/AssetManager.cpp
@@ -1,4 +1,4 @@
-#include "util/log.h"
+#include "util/Log.h"
#include "AssetManager.h"
diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp
deleted file mode 100644
index 63fd0d7..0000000
--- a/src/crepe/api/AudioSource.cpp
+++ /dev/null
@@ -1,23 +0,0 @@
-#include <memory>
-
-#include "../facade/Sound.h"
-
-#include "AudioSource.h"
-
-using namespace crepe;
-
-AudioSource::AudioSource(std::unique_ptr<Asset> audio_clip) {
- this->sound = std::make_unique<crepe::Sound>(std::move(audio_clip));
-}
-
-void AudioSource::play() { return this->play(false); }
-
-void AudioSource::play(bool looping) {
- this->sound->set_looping(looping);
- this->sound->play();
-}
-
-void AudioSource::stop() {
- this->sound->pause();
- this->sound->rewind();
-}
diff --git a/src/crepe/api/AudioSource.h b/src/crepe/api/AudioSource.h
deleted file mode 100644
index 1e24ae8..0000000
--- a/src/crepe/api/AudioSource.h
+++ /dev/null
@@ -1,39 +0,0 @@
-#pragma once
-
-#include <memory>
-
-#include "../Asset.h"
-#include "../Component.h"
-
-namespace crepe {
-
-class Sound;
-
-//! Audio source component
-class AudioSource : public Component {
-public:
- AudioSource(std::unique_ptr<Asset> audio_clip);
- virtual ~AudioSource() = default;
-
-public:
- //! Start or resume this audio source
- void play();
- void play(bool looping);
- //! Stop this audio source
- void stop();
-
-public:
- //! Sample file location
- std::unique_ptr<Asset> audio_clip;
- //! TODO: ?????
- bool play_on_awake;
- //! Repeat the current audio clip during playback
- bool loop;
- //! Normalized volume (0.0 - 1.0)
- float volume;
-
-private:
- std::unique_ptr<Sound> sound;
-};
-
-} // namespace crepe
diff --git a/src/crepe/api/BehaviorScript.h b/src/crepe/api/BehaviorScript.h
index a49fc96..2982358 100644
--- a/src/crepe/api/BehaviorScript.h
+++ b/src/crepe/api/BehaviorScript.h
@@ -11,6 +11,13 @@ class ScriptSystem;
class ComponentManager;
class Script;
+/**
+ * \brief Script component
+ *
+ * This class acts as a (component) wrapper around an instance of (a class
+ * derivatived from) \c Script. \c BehaviorScript is the only ECS component
+ * that stores member function implementations as data.
+ */
class BehaviorScript : public Component {
protected:
BehaviorScript(game_object_id_t id, ComponentManager & component_manager);
@@ -18,7 +25,7 @@ protected:
friend class ComponentManager;
public:
- virtual ~BehaviorScript() = default;
+ ~BehaviorScript() = default;
public:
/**
@@ -36,7 +43,9 @@ protected:
friend class ScriptSystem;
//! Flag to indicate if script->init() has been called already
bool initialized = false;
+ //! Script instance
std::unique_ptr<Script> script = nullptr;
+ //! Reference to component manager
ComponentManager & component_manager;
private:
diff --git a/src/crepe/api/BehaviorScript.hpp b/src/crepe/api/BehaviorScript.hpp
index 2bed1b7..eec26da 100644
--- a/src/crepe/api/BehaviorScript.hpp
+++ b/src/crepe/api/BehaviorScript.hpp
@@ -2,7 +2,7 @@
#include <type_traits>
-#include "../util/log.h"
+#include "../util/Log.h"
#include "BehaviorScript.h"
#include "Script.h"
diff --git a/src/crepe/api/Camera.cpp b/src/crepe/api/Camera.cpp
index 232c922..5835bdd 100644
--- a/src/crepe/api/Camera.cpp
+++ b/src/crepe/api/Camera.cpp
@@ -1,4 +1,4 @@
-#include "util/log.h"
+#include "util/Log.h"
#include "Camera.h"
#include "Color.h"
diff --git a/src/crepe/api/Config.h b/src/crepe/api/Config.h
index 8c9e643..e3f86bf 100644
--- a/src/crepe/api/Config.h
+++ b/src/crepe/api/Config.h
@@ -1,6 +1,6 @@
#pragma once
-#include "../util/log.h"
+#include "../util/Log.h"
namespace crepe {
@@ -26,10 +26,10 @@ public:
/**
* \brief Log level
*
- * Only messages with equal or higher priority than this value will be
+ * Only messages with equal or higher severity than this value will be
* logged.
*/
- LogLevel level = LogLevel::INFO;
+ Log::Level level = Log::Level::INFO;
/**
* \brief Colored log output
*
diff --git a/src/crepe/api/LoopTimer.cpp b/src/crepe/api/LoopTimer.cpp
index 8f09e41..b3aec22 100644
--- a/src/crepe/api/LoopTimer.cpp
+++ b/src/crepe/api/LoopTimer.cpp
@@ -1,7 +1,7 @@
#include <chrono>
#include "../facade/SDLContext.h"
-#include "../util/log.h"
+#include "../util/Log.h"
#include "LoopTimer.h"
diff --git a/src/crepe/api/SaveManager.cpp b/src/crepe/api/SaveManager.cpp
index 43276c5..2974b91 100644
--- a/src/crepe/api/SaveManager.cpp
+++ b/src/crepe/api/SaveManager.cpp
@@ -1,5 +1,5 @@
#include "../facade/DB.h"
-#include "../util/log.h"
+#include "../util/Log.h"
#include "Config.h"
#include "SaveManager.h"
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h
index 051ea00..68a46d7 100644
--- a/src/crepe/api/Script.h
+++ b/src/crepe/api/Script.h
@@ -3,20 +3,36 @@
#include <vector>
namespace crepe {
-class ScriptSystem;
-}
-
-namespace crepe {
+class ScriptSystem;
class BehaviorScript;
class ComponentManager;
+/**
+ * \brief Script interface
+ *
+ * This class is used as a base class for user-defined scripts that can be
+ * added to game objects using the \c BehaviorScript component.
+ */
class Script {
//! ScriptSystem calls \c update()
friend class crepe::ScriptSystem;
protected:
+ /**
+ * \brief Script initialization function
+ *
+ * This function is called during the ScriptSystem::update() routine *before*
+ * Script::update() if it (a) has not yet been called and (b) the \c
+ * BehaviorScript component holding this script instance is active.
+ */
virtual void init() {}
+ /**
+ * \brief Script update function
+ *
+ * This function is called during the ScriptSystem::update() routine if the
+ * \c BehaviorScript component holding this script instance is active.
+ */
virtual void update() {}
// NOTE: additional *events* (like unity's OnDisable and OnEnable) should be
// implemented as member methods in derivative user script classes and
@@ -24,13 +40,28 @@ protected:
// added event.
protected:
- //! Retrieve component from component manager (utility)
+ /**
+ * \brief Get single component of type \c T on this game object (utility)
+ *
+ * \tparam T Type of component
+ *
+ * \returns Reference to component
+ *
+ * \throws nullptr if this game object does not have a component matching
+ * type \c T
+ */
template <typename T>
- T & get_component();
+ T & get_component() const;
- //! Retrieve components from component manager (utility)
+ /**
+ * \brief Get all components of type \c T on this game object (utility)
+ *
+ * \tparam T Type of component
+ *
+ * \returns List of component references
+ */
template <typename T>
- std::vector<std::reference_wrapper<T>> get_components();
+ std::vector<std::reference_wrapper<T>> get_components() const;
protected:
// NOTE: Script must have a constructor without arguments so the game
diff --git a/src/crepe/api/Script.hpp b/src/crepe/api/Script.hpp
index ee8c380..aceb38b 100644
--- a/src/crepe/api/Script.hpp
+++ b/src/crepe/api/Script.hpp
@@ -1,6 +1,7 @@
#pragma once
#include "../ComponentManager.h"
+#include "../Exception.h"
#include "BehaviorScript.h"
#include "Script.h"
@@ -8,16 +9,18 @@
namespace crepe {
template <typename T>
-T & Script::get_component() {
+T & Script::get_component() const {
std::vector<std::reference_wrapper<T>> all_components
= this->get_components<T>();
- if (all_components.size() < 1) throw nullptr; // TODO
+ if (all_components.size() < 1)
+ throw Exception("Script: no component found with type = {}",
+ typeid(T).name());
return all_components.back().get();
}
template <typename T>
-std::vector<std::reference_wrapper<T>> Script::get_components() {
+std::vector<std::reference_wrapper<T>> Script::get_components() const {
auto & parent = *this->parent_ref;
auto & mgr = *this->component_manager_ref;
diff --git a/src/crepe/api/Sprite.cpp b/src/crepe/api/Sprite.cpp
index 6f0433f..ac0079e 100644
--- a/src/crepe/api/Sprite.cpp
+++ b/src/crepe/api/Sprite.cpp
@@ -1,6 +1,6 @@
#include <memory>
-#include "../util/log.h"
+#include "../util/Log.h"
#include "facade/SDLContext.h"
#include "Component.h"
diff --git a/src/crepe/api/Texture.cpp b/src/crepe/api/Texture.cpp
index 5ebd23d..de0d0ea 100644
--- a/src/crepe/api/Texture.cpp
+++ b/src/crepe/api/Texture.cpp
@@ -1,7 +1,7 @@
#include <SDL2/SDL_render.h>
#include "../facade/SDLContext.h"
-#include "../util/log.h"
+#include "../util/Log.h"
#include "Asset.h"
#include "Texture.h"
@@ -26,7 +26,7 @@ Texture::~Texture() {
void Texture::load(unique_ptr<Asset> res) {
SDLContext & ctx = SDLContext::get_instance();
- this->texture = std::move(ctx.texture_from_path(res->canonical()));
+ this->texture = std::move(ctx.texture_from_path(res->get_canonical()));
}
int Texture::get_width() const {
diff --git a/src/crepe/api/Transform.cpp b/src/crepe/api/Transform.cpp
index e401120..e9108c4 100644
--- a/src/crepe/api/Transform.cpp
+++ b/src/crepe/api/Transform.cpp
@@ -1,4 +1,4 @@
-#include "util/log.h"
+#include "../util/Log.h"
#include "Transform.h"
diff --git a/src/crepe/facade/DB.cpp b/src/crepe/facade/DB.cpp
index 0a2f455..80047a6 100644
--- a/src/crepe/facade/DB.cpp
+++ b/src/crepe/facade/DB.cpp
@@ -1,7 +1,7 @@
#include <cstring>
#include "Exception.h"
-#include "util/log.h"
+#include "util/Log.h"
#include "DB.h"
@@ -15,19 +15,18 @@ DB::DB(const string & path) {
// init database struct
libdb::DB * db;
if ((ret = libdb::db_create(&db, NULL, 0)) != 0)
- throw Exception("db_create: %s", libdb::db_strerror(ret));
+ throw Exception("db_create: {}", libdb::db_strerror(ret));
this->db = {db, [](libdb::DB * db) { db->close(db, 0); }};
// load or create database file
- if ((ret = this->db->open(this->db.get(), NULL, path.c_str(), NULL,
- libdb::DB_BTREE, DB_CREATE, 0))
- != 0)
- throw Exception("db->open: %s", libdb::db_strerror(ret));
+ ret = this->db->open(this->db.get(), NULL, path.c_str(), NULL,
+ libdb::DB_BTREE, DB_CREATE, 0);
+ if (ret != 0) throw Exception("db->open: {}", libdb::db_strerror(ret));
// create cursor
libdb::DBC * cursor;
- if ((ret = this->db->cursor(this->db.get(), NULL, &cursor, 0)) != 0)
- throw Exception("db->cursor: %s", libdb::db_strerror(ret));
+ ret = this->db->cursor(this->db.get(), NULL, &cursor, 0);
+ if (ret != 0) throw Exception("db->cursor: {}", libdb::db_strerror(ret));
this->cursor = {cursor, [](libdb::DBC * cursor) { cursor->close(cursor); }};
}
@@ -45,7 +44,7 @@ string DB::get(const string & key) {
memset(&db_val, 0, sizeof(libdb::DBT));
int ret = this->cursor->get(this->cursor.get(), &db_key, &db_val, DB_FIRST);
- if (ret != 0) throw Exception("cursor->get: %s", libdb::db_strerror(ret));
+ if (ret != 0) throw Exception("cursor->get: {}", libdb::db_strerror(ret));
return {static_cast<char *>(db_val.data), db_val.size};
}
@@ -53,7 +52,7 @@ void DB::set(const string & key, const string & value) {
libdb::DBT db_key = this->to_thing(key);
libdb::DBT db_val = this->to_thing(value);
int ret = this->db->put(this->db.get(), NULL, &db_key, &db_val, 0);
- if (ret != 0) throw Exception("cursor->get: %s", libdb::db_strerror(ret));
+ if (ret != 0) throw Exception("cursor->get: {}", libdb::db_strerror(ret));
}
bool DB::has(const std::string & key) noexcept {
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index 236bf8c..a68d940 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -15,7 +15,7 @@
#include "../api/Sprite.h"
#include "../api/Texture.h"
#include "../api/Transform.h"
-#include "../util/log.h"
+#include "../util/Log.h"
#include "Exception.h"
#include "SDLContext.h"
@@ -171,7 +171,7 @@ SDLContext::texture_from_path(const std::string & path) {
this->game_renderer.get(), img_surface.get());
if (tmp_texture == nullptr) {
- throw Exception("Texture cannot be load from %s", path.c_str());
+ throw Exception("Texture cannot be load from {}", path);
}
std::unique_ptr<SDL_Texture, std::function<void(SDL_Texture *)>>
diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp
index 648ec81..a65b052 100644
--- a/src/crepe/facade/Sound.cpp
+++ b/src/crepe/facade/Sound.cpp
@@ -1,22 +1,23 @@
-#include "../util/log.h"
+#include "../util/Log.h"
#include "Sound.h"
#include "SoundContext.h"
using namespace crepe;
+using namespace std;
-Sound::Sound(std::unique_ptr<Asset> res) {
+Sound::Sound(unique_ptr<Asset> res) {
dbg_trace();
this->load(std::move(res));
}
Sound::Sound(const char * src) {
dbg_trace();
- this->load(std::make_unique<Asset>(src));
+ this->load(make_unique<Asset>(src));
}
-void Sound::load(std::unique_ptr<Asset> res) {
- this->sample.load(res->canonical());
+void Sound::load(unique_ptr<Asset> res) {
+ this->sample.load(res->get_canonical().c_str());
}
void Sound::play() {
diff --git a/src/crepe/facade/Sound.h b/src/crepe/facade/Sound.h
index 183bd7c..402482f 100644
--- a/src/crepe/facade/Sound.h
+++ b/src/crepe/facade/Sound.h
@@ -8,6 +8,12 @@
namespace crepe {
+/**
+ * \brief Sound resource facade
+ *
+ * This class is a wrapper around a \c SoLoud::Wav instance, which holds a
+ * single sample. It is part of the sound facade.
+ */
class Sound {
public:
/**
diff --git a/src/crepe/facade/SoundContext.cpp b/src/crepe/facade/SoundContext.cpp
index 5e5a3a9..deb2b62 100644
--- a/src/crepe/facade/SoundContext.cpp
+++ b/src/crepe/facade/SoundContext.cpp
@@ -1,4 +1,4 @@
-#include "../util/log.h"
+#include "../util/Log.h"
#include "SoundContext.h"
diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h
index d3123d2..d703c16 100644
--- a/src/crepe/facade/SoundContext.h
+++ b/src/crepe/facade/SoundContext.h
@@ -6,19 +6,24 @@
namespace crepe {
+/**
+ * \brief Sound engine facade
+ *
+ * This class is a wrapper around a \c SoLoud::Soloud instance, which provides
+ * the methods for playing \c Sound instances. It is part of the sound facade.
+ */
class SoundContext {
private:
+ // singleton
SoundContext();
virtual ~SoundContext();
-
- // singleton
- static SoundContext & get_instance();
SoundContext(const SoundContext &) = delete;
SoundContext(SoundContext &&) = delete;
SoundContext & operator=(const SoundContext &) = delete;
SoundContext & operator=(SoundContext &&) = delete;
private:
+ static SoundContext & get_instance();
SoLoud::Soloud engine;
friend class Sound;
};
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index 3e6360c..0d37808 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -5,7 +5,7 @@
#include "../api/Sprite.h"
#include "../api/Transform.h"
#include "../facade/SDLContext.h"
-#include "../util/log.h"
+#include "../util/Log.h"
#include "RenderSystem.h"
diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp
index 644e96e..7b22533 100644
--- a/src/crepe/system/ScriptSystem.cpp
+++ b/src/crepe/system/ScriptSystem.cpp
@@ -5,7 +5,6 @@
#include "../ComponentManager.h"
#include "../api/BehaviorScript.h"
#include "../api/Script.h"
-#include "../util/log.h"
#include "ScriptSystem.h"
@@ -28,7 +27,7 @@ void ScriptSystem::update() {
}
}
-forward_list<reference_wrapper<Script>> ScriptSystem::get_scripts() {
+forward_list<reference_wrapper<Script>> ScriptSystem::get_scripts() const {
forward_list<reference_wrapper<Script>> scripts = {};
ComponentManager & mgr = this->component_manager;
vector<reference_wrapper<BehaviorScript>> behavior_scripts
@@ -44,3 +43,4 @@ forward_list<reference_wrapper<Script>> ScriptSystem::get_scripts() {
return scripts;
}
+
diff --git a/src/crepe/system/ScriptSystem.h b/src/crepe/system/ScriptSystem.h
index b0b4185..deb89cb 100644
--- a/src/crepe/system/ScriptSystem.h
+++ b/src/crepe/system/ScriptSystem.h
@@ -8,13 +8,32 @@ namespace crepe {
class Script;
+/**
+ * \brief Script system
+ *
+ * The script system is responsible for all \c BehaviorScript components, and
+ * calls the methods on classes derived from \c Script.
+ */
class ScriptSystem : public System {
public:
using System::System;
+ /**
+ * \brief Call Script::update() on all active \c BehaviorScript instances
+ *
+ * This routine updates all scripts sequentially using the Script::update()
+ * method. It also calls Script::init() if this has not been done before on
+ * the \c BehaviorScript instance.
+ */
void update() override;
private:
- std::forward_list<std::reference_wrapper<Script>> get_scripts();
+ /**
+ * \brief Aggregate all active \c BehaviorScript components and return a list
+ * of references to their \c Script instances (utility)
+ *
+ * \returns List of active \c Script instances
+ */
+ std::forward_list<std::reference_wrapper<Script>> get_scripts() const;
};
} // namespace crepe
diff --git a/src/crepe/system/System.cpp b/src/crepe/system/System.cpp
index 201b9ad..937a423 100644
--- a/src/crepe/system/System.cpp
+++ b/src/crepe/system/System.cpp
@@ -1,4 +1,4 @@
-#include "../util/log.h"
+#include "../util/Log.h"
#include "System.h"
diff --git a/src/crepe/system/System.h b/src/crepe/system/System.h
index 7970e72..28ea20e 100644
--- a/src/crepe/system/System.h
+++ b/src/crepe/system/System.h
@@ -4,8 +4,18 @@ namespace crepe {
class ComponentManager;
+/**
+ * \brief Base ECS system class
+ *
+ * This class is used as the base for all system classes. Classes derived from
+ * System must implement the System::update() method and copy Script::Script
+ * with the `using`-syntax.
+ */
class System {
public:
+ /**
+ * \brief Process all components this system is responsible for.
+ */
virtual void update() = 0;
public:
diff --git a/src/crepe/util/CMakeLists.txt b/src/crepe/util/CMakeLists.txt
index 0fa4343..4be738a 100644
--- a/src/crepe/util/CMakeLists.txt
+++ b/src/crepe/util/CMakeLists.txt
@@ -1,13 +1,12 @@
target_sources(crepe PUBLIC
LogColor.cpp
- log.cpp
- fmt.cpp
+ Log.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
LogColor.h
- log.h
- fmt.h
+ Log.h
+ Log.hpp
Proxy.h
Proxy.hpp
)
diff --git a/src/crepe/util/log.cpp b/src/crepe/util/Log.cpp
index 4a8f8e8..e583734 100644
--- a/src/crepe/util/log.cpp
+++ b/src/crepe/util/Log.cpp
@@ -4,50 +4,35 @@
#include <string>
#include "../api/Config.h"
-#include "fmt.h"
-#include "log.h"
+#include "Log.h"
using namespace crepe;
using namespace std;
-string log_prefix(LogLevel level) {
+string Log::prefix(const Level & level) {
switch (level) {
- case LogLevel::TRACE:
+ case Level::TRACE:
return LogColor().fg_white().str("[TRACE]") + " ";
- case LogLevel::DEBUG:
+ case Level::DEBUG:
return LogColor().fg_magenta().str("[DEBUG]") + " ";
- case LogLevel::INFO:
+ case Level::INFO:
return LogColor().fg_blue().str("[INFO]") + " ";
- case LogLevel::WARNING:
+ case Level::WARNING:
return LogColor().fg_yellow().str("[WARN]") + " ";
- case LogLevel::ERROR:
+ case Level::ERROR:
return LogColor().fg_red().str("[ERROR]") + " ";
}
return "";
}
-static void log(LogLevel level, const string msg) {
+void Log::log(const Level & level, const string & msg) {
auto & cfg = Config::get_instance();
if (level < cfg.log.level) return;
- string out = log_prefix(level) + msg;
+ string out = Log::prefix(level) + msg;
if (!out.ends_with("\n")) out += "\n";
// TODO: also log to file or smth
fwrite(out.c_str(), 1, out.size(), stdout);
fflush(stdout);
}
-
-void crepe::logf(const char * fmt, ...) {
- va_list args;
- va_start(args, fmt);
- log(LogLevel::DEBUG, va_stringf(args, fmt));
- va_end(args);
-}
-
-void crepe::logf(LogLevel level, const char * fmt, ...) {
- va_list args;
- va_start(args, fmt);
- log(level, va_stringf(args, fmt));
- va_end(args);
-}
diff --git a/src/crepe/util/Log.h b/src/crepe/util/Log.h
new file mode 100644
index 0000000..01452b2
--- /dev/null
+++ b/src/crepe/util/Log.h
@@ -0,0 +1,85 @@
+#pragma once
+
+#include <format>
+
+// allow user to disable debug macros
+#ifndef CREPE_DISABLE_MACROS
+
+#include "LogColor.h"
+
+// utility macros
+#define _crepe_logf_here(level, fmt, ...) \
+ crepe::Log::logf( \
+ level, "{}" fmt, \
+ crepe::LogColor().fg_white(false).str(std::format( \
+ "{} ({}:{})", __PRETTY_FUNCTION__, __FILE_NAME__, __LINE__)), \
+ __VA_ARGS__)
+
+// very illegal global function-style macros
+// NOLINTBEGIN
+#define dbg_logf(fmt, ...) \
+ _crepe_logf_here(crepe::Log::Level::DEBUG, ": " fmt, __VA_ARGS__)
+#define dbg_log(str) _crepe_logf_here(crepe::Log::Level::DEBUG, ": {}", str)
+#define dbg_trace() _crepe_logf_here(crepe::Log::Level::TRACE, "", "")
+// NOLINTEND
+
+#endif
+
+namespace crepe {
+
+/**
+ * \brief Logging utility
+ *
+ * This class is used to output log messages to the console and/or log files.
+ */
+class Log {
+public:
+ //! Log message severity
+ enum Level {
+ TRACE, //< Include (internal) function calls
+ DEBUG, //< Include dbg_logf output
+ INFO, //< General-purpose messages
+ WARNING, //< Non-fatal errors
+ ERROR, //< Fatal errors
+ };
+
+ /**
+ * \brief Log a formatted message
+ *
+ * \param level Message severity
+ * \param msg Formatted message
+ */
+ static void log(const Level & level, const std::string & msg);
+
+ /**
+ * \brief Format a message and log it
+ *
+ * \param level Message severity
+ * \param fmt Message format
+ * \param args Format arguments
+ */
+ template <class... Args>
+ static void logf(const Level & level, std::format_string<Args...> fmt,
+ Args &&... args);
+
+ /**
+ * \brief Format a message and log it (with default severity \c INFO)
+ *
+ * \param fmt Message format
+ * \param args Format arguments
+ */
+ template <class... Args>
+ static void logf(std::format_string<Args...> fmt, Args &&... args);
+
+private:
+ /**
+ * \brief Output a message prefix depending on the log level
+ *
+ * \param level Message severity
+ */
+ static std::string prefix(const Level & level);
+};
+
+} // namespace crepe
+
+#include "Log.hpp"
diff --git a/src/crepe/util/Log.hpp b/src/crepe/util/Log.hpp
new file mode 100644
index 0000000..651f076
--- /dev/null
+++ b/src/crepe/util/Log.hpp
@@ -0,0 +1,18 @@
+#pragma once
+
+#include "Log.h"
+
+namespace crepe {
+
+template <class... Args>
+void Log::logf(std::format_string<Args...> fmt, Args &&... args) {
+ Log::logf(Level::INFO, fmt, std::forward<Args>(args)...);
+}
+
+template <class... Args>
+void Log::logf(const Level & level, std::format_string<Args...> fmt,
+ Args &&... args) {
+ Log::log(level, std::format(fmt, std::forward<Args>(args)...));
+}
+
+} // namespace crepe
diff --git a/src/crepe/util/LogColor.cpp b/src/crepe/util/LogColor.cpp
index b5fe3ea..ae44d72 100644
--- a/src/crepe/util/LogColor.cpp
+++ b/src/crepe/util/LogColor.cpp
@@ -3,14 +3,12 @@
#include "../api/Config.h"
#include "LogColor.h"
-#include "fmt.h"
-
using namespace crepe;
using namespace std;
static constexpr const char * RESET_CODE = "\e[0m";
-const string LogColor::str(const string & content) {
+const string LogColor::str(const string & content) const {
auto & cfg = Config::get_instance();
string out = content;
if (cfg.log.color) out = this->code + out;
@@ -19,21 +17,8 @@ const string LogColor::str(const string & content) {
return out;
}
-const char * LogColor::c_str(const char * content) {
- this->final = this->str(content == NULL ? "" : content);
- return this->final.c_str();
-}
-
-const char * LogColor::fmt(const char * fmt, ...) {
- va_list args;
- va_start(args, fmt);
- string content = va_stringf(args, fmt);
- va_end(args);
- return this->c_str(content.c_str());
-}
-
LogColor & LogColor::add_code(unsigned int code) {
- this->code += stringf("\e[%dm", code);
+ this->code += format("\e[{}m", code);
return *this;
}
diff --git a/src/crepe/util/LogColor.h b/src/crepe/util/LogColor.h
index c1170cb..4b65127 100644
--- a/src/crepe/util/LogColor.h
+++ b/src/crepe/util/LogColor.h
@@ -4,20 +4,19 @@
namespace crepe {
+/**
+ * \brief Utility class for coloring text using ANSI escape codes
+ *
+ * \note Most methods in this class return a reference to \c this, which may be
+ * used to chain multiple display attributes.
+ */
class LogColor {
public:
- LogColor() = default;
+ //! Get color code as stl string (or color content string)
+ const std::string str(const std::string & content = "") const;
public:
- //! get color code as c-style string (or color content string)
- const char * c_str(const char * content = NULL);
- //! color printf-style format string
- const char * fmt(const char * fmt, ...);
- //! get color code as stl string (or color content string)
- const std::string str(const std::string & content = "");
-
-public:
- //! reset color to default foreground and background color
+ //! Reset color to default foreground and background color
LogColor & reset();
public:
@@ -41,11 +40,19 @@ public:
LogColor & bg_white(bool bright = false);
private:
+ /**
+ * \brief Append SGR escape sequence to \c this->code
+ *
+ * \param code SGR attribute number
+ *
+ * See <https://en.wikipedia.org/wiki/ANSI_escape_code> for magic number
+ * reference.
+ */
LogColor & add_code(unsigned int code);
private:
+ //! Color escape sequence
std::string code = "";
- std::string final = "";
};
} // namespace crepe
diff --git a/src/crepe/util/fmt.cpp b/src/crepe/util/fmt.cpp
deleted file mode 100644
index 4b50da8..0000000
--- a/src/crepe/util/fmt.cpp
+++ /dev/null
@@ -1,35 +0,0 @@
-#include <cstdarg>
-#include <cstdio>
-#include <string>
-
-#include "fmt.h"
-
-using namespace std;
-
-string crepe::va_stringf(va_list args, const char * fmt) {
- string out;
-
- va_list args_copy;
- va_copy(args_copy, args);
- size_t length = vsnprintf(NULL, 0, fmt, args_copy);
- // resize to include terminating null byte
- out.resize(length + 1);
- va_end(args_copy);
-
- // vsnprintf adds terminating null byte
- vsnprintf(out.data(), out.size(), fmt, args);
- // resize to actual length
- out.resize(length);
-
- va_end(args);
-
- return out;
-}
-
-string crepe::stringf(const char * fmt, ...) {
- va_list args;
- va_start(args, fmt);
- string out = va_stringf(args, fmt);
- va_end(args);
- return out;
-}
diff --git a/src/crepe/util/fmt.h b/src/crepe/util/fmt.h
deleted file mode 100644
index e319e6e..0000000
--- a/src/crepe/util/fmt.h
+++ /dev/null
@@ -1,10 +0,0 @@
-#pragma once
-
-#include <string>
-
-namespace crepe {
-
-std::string va_stringf(va_list args, const char * fmt);
-std::string stringf(const char * fmt, ...);
-
-} // namespace crepe
diff --git a/src/crepe/util/log.h b/src/crepe/util/log.h
deleted file mode 100644
index 5a1cf00..0000000
--- a/src/crepe/util/log.h
+++ /dev/null
@@ -1,39 +0,0 @@
-#pragma once
-
-// allow user to disable debug macros
-#ifndef CREPE_DISABLE_MACROS
-
-#include "LogColor.h"
-
-// utility macros
-#define _crepe_logf_here(level, format, ...) \
- crepe::logf( \
- level, "%s" format, \
- crepe::LogColor().fg_white(false).fmt( \
- "%s (%s:%d)", __PRETTY_FUNCTION__, __FILE_NAME__, __LINE__), \
- __VA_ARGS__)
-
-// very illegal global function-style macros
-// NOLINTBEGIN
-#define dbg_logf(fmt, ...) \
- _crepe_logf_here(crepe::LogLevel::DEBUG, ": " fmt, __VA_ARGS__)
-#define dbg_log(str) _crepe_logf_here(crepe::LogLevel::DEBUG, "%s: " str, "")
-#define dbg_trace() _crepe_logf_here(crepe::LogLevel::TRACE, "%s", "")
-// NOLINTEND
-
-#endif
-
-namespace crepe {
-
-enum LogLevel {
- TRACE,
- DEBUG,
- INFO,
- WARNING,
- ERROR,
-};
-
-void logf(const char * fmt, ...);
-void logf(enum LogLevel level, const char * fmt, ...);
-
-} // namespace crepe