diff options
Diffstat (limited to 'src/crepe')
| -rw-r--r-- | src/crepe/api/Script.h | 17 | ||||
| -rw-r--r-- | src/crepe/facade/Texture.cpp | 6 | ||||
| -rw-r--r-- | src/crepe/system/ScriptSystem.cpp | 18 | ||||
| -rw-r--r-- | src/crepe/system/ScriptSystem.h | 23 | 
4 files changed, 45 insertions, 19 deletions
| diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index 2422cdc..5f68928 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -48,14 +48,23 @@ protected:  	 */  	virtual void init() {}  	/** -	 * \brief Script update function (empty by default) +	 * \brief Script fixed update function (empty by default)  	 *  	 * \param delta_time Time since last fixed update  	 * -	 * This function is called during the ScriptSystem::update() routine if the \c BehaviorScript -	 * component holding this script instance is active. +	 * \note This function is called during the ScriptSystem::update() routine if the \c +	 * BehaviorScript component holding this script instance is active.  	 */ -	virtual void update(duration_t delta_time) {} +	virtual void fixed_update(duration_t delta_time) {} +	/** +	 * \brief Script frame update function (empty by default) +	 * +	 * \param delta_time Time since last frame update +	 * +	 * \note This function is called during the ScriptSystem::update() routine if the \c +	 * BehaviorScript component holding this script instance is active. +	 */ +	virtual void frame_update(duration_t delta_time) {}  	//! \}  	//! ScriptSystem calls \c init() and \c update() diff --git a/src/crepe/facade/Texture.cpp b/src/crepe/facade/Texture.cpp index 9a10f9b..06caa54 100644 --- a/src/crepe/facade/Texture.cpp +++ b/src/crepe/facade/Texture.cpp @@ -1,7 +1,8 @@ -#include "../util/dbg.h" +#include "../Resource.h" +#include "../facade/SDLContext.h"  #include "../manager/Mediator.h"  #include "../types.h" -#include "../Resource.h" +#include "../util/dbg.h"  #include "SDLContext.h"  #include "Texture.h" @@ -27,4 +28,3 @@ const ivec2 & Texture::get_size() const noexcept { return this->size; }  const float & Texture::get_ratio() const noexcept { return this->aspect_ratio; }  SDL_Texture * Texture::get_img() const noexcept { return this->texture.get(); } - diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp index 746285f..93b4853 100644 --- a/src/crepe/system/ScriptSystem.cpp +++ b/src/crepe/system/ScriptSystem.cpp @@ -1,7 +1,6 @@  #include "../api/BehaviorScript.h"  #include "../api/Script.h"  #include "../manager/ComponentManager.h" -#include "../util/dbg.h"  #include "ScriptSystem.h" @@ -9,10 +8,20 @@ using namespace std;  using namespace crepe;  void ScriptSystem::fixed_update() { -	dbg_trace(); +	LoopTimerManager & timer = this->mediator.loop_timer; +	duration_t delta_time = timer.get_scaled_fixed_delta_time(); +	this->update(&Script::fixed_update, delta_time); +} -	ComponentManager & mgr = this->mediator.component_manager; +void ScriptSystem::frame_update() {  	LoopTimerManager & timer = this->mediator.loop_timer; +	duration_t delta_time = timer.get_delta_time(); +	this->update(&Script::frame_update, delta_time); +} + +void ScriptSystem::update(void (Script::*update_function)(duration_t), +						  const duration_t & delta_time) { +	ComponentManager & mgr = this->mediator.component_manager;  	RefVector<BehaviorScript> behavior_scripts = mgr.get_components_by_type<BehaviorScript>();  	for (BehaviorScript & behavior_script : behavior_scripts) { @@ -26,7 +35,6 @@ void ScriptSystem::fixed_update() {  			script->initialized = true;  		} -		duration_t delta_time = timer.get_scaled_fixed_delta_time(); -		script->update(delta_time); +		(*script.*update_function)(delta_time);  	}  } diff --git a/src/crepe/system/ScriptSystem.h b/src/crepe/system/ScriptSystem.h index 612c2ae..257b615 100644 --- a/src/crepe/system/ScriptSystem.h +++ b/src/crepe/system/ScriptSystem.h @@ -1,5 +1,7 @@  #pragma once +#include "../manager/LoopTimerManager.h" +  #include "System.h"  namespace crepe { @@ -9,20 +11,27 @@ class Script;  /**   * \brief Script system   * - * The script system is responsible for all \c BehaviorScript components, and - * calls the methods on classes derived from \c Script. + * The script system is responsible for all \c BehaviorScript components, and calls the methods + * on classes derived from \c Script.   */  class ScriptSystem : public System {  public:  	using System::System; + +public: +	//! Call Script::fixed_update() on all active \c BehaviorScript instances +	void fixed_update() override; +	//! Call Script::frame_update() on all active \c BehaviorScript instances +	void frame_update() override; + +private:  	/** -	 * \brief Call Script::update() on all active \c BehaviorScript instances +	 * \brief Call Script `*_update` member function on all active \c BehaviorScript instances  	 * -	 * This routine updates all scripts sequentially using the Script::update() -	 * method. It also calls Script::init() if this has not been done before on -	 * the \c BehaviorScript instance. +	 * \note This routine also calls Script::init() if this has not been done before on the \c +	 * BehaviorScript instance.  	 */ -	void fixed_update() override; +	void update(void (Script::*update_function)(duration_t), const duration_t & delta_time);  };  } // namespace crepe |