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-rw-r--r--src/crepe/ComponentManager.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp
index 5c0ef3d..a90502d 100644
--- a/src/crepe/ComponentManager.cpp
+++ b/src/crepe/ComponentManager.cpp
@@ -35,8 +35,7 @@ void ComponentManager::delete_all_components() {
}
GameObject ComponentManager::new_object(const string & name, const string & tag,
- const vec2 & position, double rotation,
- double scale) {
+ const vec2 & position, double rotation, double scale) {
// Find the first available id (taking persistent objects into account)
while (this->persistent[this->next_id]) {
this->next_id++;