diff options
Diffstat (limited to 'src/crepe/system')
-rw-r--r-- | src/crepe/system/AudioSystem.cpp | 63 | ||||
-rw-r--r-- | src/crepe/system/AudioSystem.h | 51 | ||||
-rw-r--r-- | src/crepe/system/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/crepe/system/System.cpp | 4 |
4 files changed, 117 insertions, 3 deletions
diff --git a/src/crepe/system/AudioSystem.cpp b/src/crepe/system/AudioSystem.cpp new file mode 100644 index 0000000..ddba268 --- /dev/null +++ b/src/crepe/system/AudioSystem.cpp @@ -0,0 +1,63 @@ +#include "AudioSystem.h" + +#include "../manager/ComponentManager.h" +#include "../manager/ResourceManager.h" +#include "../types.h" + +using namespace crepe; +using namespace std; + +void AudioSystem::update() { + ComponentManager & component_manager = this->mediator.component_manager; + ResourceManager & resource_manager = this->mediator.resource_manager; + RefVector<AudioSource> components + = component_manager.get_components_by_type<AudioSource>(); + + for (AudioSource & component : components) { + Sound & resource = resource_manager.get<Sound>(component.source); + + this->diff_update(component, resource); + + this->update_last(component); + } +} + +void AudioSystem::diff_update(AudioSource & component, Sound & resource) { + SoundContext & context = this->get_context(); + + if (component.active != component.last_active) { + if (!component.active) { + context.stop(component.voice); + return; + } + if (component.play_on_awake) + component.oneshot_play = true; + } + if (!component.active) return; + + if (component.oneshot_play) { + component.voice = context.play(resource); + component.oneshot_play = false; + } + if (component.oneshot_stop) { + context.stop(component.voice); + component.oneshot_stop = false; + } + if (component.volume != component.last_volume) { + context.set_volume(component.voice, component.volume); + } + if (component.loop != component.last_loop) { + context.set_loop(component.voice, component.loop); + } +} + +void AudioSystem::update_last(AudioSource & component) { + component.last_active = component.active; + component.last_loop = component.loop; + component.last_volume = component.volume; +} + +SoundContext & AudioSystem::get_context() { + if (this->context == nullptr) this->context = make_unique<SoundContext>(); + return *this->context.get(); +} diff --git a/src/crepe/system/AudioSystem.h b/src/crepe/system/AudioSystem.h new file mode 100644 index 0000000..2ddc443 --- /dev/null +++ b/src/crepe/system/AudioSystem.h @@ -0,0 +1,51 @@ +#pragma once + +#include "../api/AudioSource.h" +#include "../facade/Sound.h" +#include "../facade/SoundContext.h" + +#include "System.h" + +namespace crepe { + +class AudioSystem : public System { +public: + using System::System; + void update() override; + +private: + /** + * \brief Update `last_*` members of \c component + * + * Copies all component properties stored for comparison between AudioSystem::update() calls + * + * \param component AudioSource component to update + */ + void update_last(AudioSource & component); + + /** + * \brief Compare update component + * + * Compares properties of \c component and \c data, and calls SoundContext functions where + * applicable. + * + * \param component AudioSource component to update + * \param resource Sound instance for AudioSource's Asset + */ + void diff_update(AudioSource & component, Sound & resource); + +protected: + /** + * \brief Get SoundContext + * + * SoundContext is retrieved through this function instead of being a direct member of + * AudioSystem to aid with testability. + */ + virtual SoundContext & get_context(); + +private: + //! SoundContext + std::unique_ptr<SoundContext> context = nullptr; +}; + +} // namespace crepe diff --git a/src/crepe/system/CMakeLists.txt b/src/crepe/system/CMakeLists.txt index 7de5198..0e2db76 100644 --- a/src/crepe/system/CMakeLists.txt +++ b/src/crepe/system/CMakeLists.txt @@ -5,6 +5,7 @@ target_sources(crepe PUBLIC PhysicsSystem.cpp CollisionSystem.cpp RenderSystem.cpp + AudioSystem.cpp AnimatorSystem.cpp InputSystem.cpp AISystem.cpp @@ -16,6 +17,7 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES PhysicsSystem.h CollisionSystem.h RenderSystem.h + AudioSystem.h AnimatorSystem.h InputSystem.h AISystem.h diff --git a/src/crepe/system/System.cpp b/src/crepe/system/System.cpp index f68549b..ecc740d 100644 --- a/src/crepe/system/System.cpp +++ b/src/crepe/system/System.cpp @@ -1,7 +1,5 @@ -#include "../util/Log.h" - #include "System.h" using namespace crepe; -System::System(const Mediator & mediator) : mediator(mediator) { dbg_trace(); } +System::System(const Mediator & mediator) : mediator(mediator) {} |