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-rw-r--r--src/crepe/system/RenderSystem.cpp3
-rw-r--r--src/crepe/system/RenderSystem.h1
2 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index 1883f8f..11c9669 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -10,7 +10,6 @@
#include "../api/ParticleEmitter.h"
#include "../api/Sprite.h"
#include "../api/Transform.h"
-#include "../api/Vector2.h"
#include "../facade/SDLContext.h"
#include "RenderSystem.h"
@@ -71,7 +70,7 @@ bool RenderSystem::render_particle(const Sprite & sprite, const Camera & cam,
bool rendering_particles = false;
for (const ParticleEmitter & em : emitters) {
- if (!(&em.data.sprite == &sprite)) continue;
+ if (&em.data.sprite != &sprite) continue;
rendering_particles = true;
if (!em.active) continue;
diff --git a/src/crepe/system/RenderSystem.h b/src/crepe/system/RenderSystem.h
index 4d542ec..096d058 100644
--- a/src/crepe/system/RenderSystem.h
+++ b/src/crepe/system/RenderSystem.h
@@ -77,6 +77,7 @@ private:
*/
private:
+ // FIXME: retrieve sdlcontext via mediator after #PR57
SDLContext & context = SDLContext::get_instance();
//! camera postion in the current scene