diff options
Diffstat (limited to 'src/crepe/system')
-rw-r--r-- | src/crepe/system/RenderSystem.cpp | 1 | ||||
-rw-r--r-- | src/crepe/system/RenderSystem.h | 6 |
2 files changed, 5 insertions, 2 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp index c196bb1..1883f8f 100644 --- a/src/crepe/system/RenderSystem.cpp +++ b/src/crepe/system/RenderSystem.cpp @@ -10,6 +10,7 @@ #include "../api/ParticleEmitter.h" #include "../api/Sprite.h" #include "../api/Transform.h" +#include "../api/Vector2.h" #include "../facade/SDLContext.h" #include "RenderSystem.h" diff --git a/src/crepe/system/RenderSystem.h b/src/crepe/system/RenderSystem.h index e70831e..4d542ec 100644 --- a/src/crepe/system/RenderSystem.h +++ b/src/crepe/system/RenderSystem.h @@ -46,7 +46,10 @@ private: * \brief Renders all the particles on the screen from a given sprite. * * \param sprite renders the particles with given texture - * \param tm the Transform component for scale + * \param tm the Transform component for scale. This is not a const reference because each + * particle has a position and rotation that needs to overwrite the transform position and + * rotation without overwriting the current transform. and because the transform + * constructor is now protected i cannot make tmp inside * \return true if particles have been rendered */ bool render_particle(const Sprite & sprite, const Camera & cam, const double & scale); @@ -68,7 +71,6 @@ private: RefVector<Sprite> sort(RefVector<Sprite> & objs) const; /** - * \todo Include color handling for sprites. * \todo Add text rendering using SDL_ttf for text components. * \todo Implement a text component and a button component. * \todo Consider adding text input functionality. |