diff options
Diffstat (limited to 'src/crepe/system')
-rw-r--r-- | src/crepe/system/ScriptSystem.cpp | 18 | ||||
-rw-r--r-- | src/crepe/system/ScriptSystem.h | 16 |
2 files changed, 28 insertions, 6 deletions
diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp index 746285f..9977396 100644 --- a/src/crepe/system/ScriptSystem.cpp +++ b/src/crepe/system/ScriptSystem.cpp @@ -1,7 +1,6 @@ #include "../api/BehaviorScript.h" #include "../api/Script.h" #include "../manager/ComponentManager.h" -#include "../util/dbg.h" #include "ScriptSystem.h" @@ -9,10 +8,19 @@ using namespace std; using namespace crepe; void ScriptSystem::fixed_update() { - dbg_trace(); + LoopTimerManager & timer = this->mediator.loop_timer; + duration_t delta_time = timer.get_scaled_fixed_delta_time(); + this->update(&Script::fixed_update, delta_time); +} - ComponentManager & mgr = this->mediator.component_manager; +void ScriptSystem::frame_update() { LoopTimerManager & timer = this->mediator.loop_timer; + duration_t delta_time = timer.get_delta_time(); + this->update(&Script::frame_update, delta_time); +} + +void ScriptSystem::update(void (Script::* update_function)(duration_t), const duration_t & delta_time) { + ComponentManager & mgr = this->mediator.component_manager; RefVector<BehaviorScript> behavior_scripts = mgr.get_components_by_type<BehaviorScript>(); for (BehaviorScript & behavior_script : behavior_scripts) { @@ -26,7 +34,7 @@ void ScriptSystem::fixed_update() { script->initialized = true; } - duration_t delta_time = timer.get_scaled_fixed_delta_time(); - script->update(delta_time); + (*script.*update_function)(delta_time); } } + diff --git a/src/crepe/system/ScriptSystem.h b/src/crepe/system/ScriptSystem.h index 612c2ae..ca4534a 100644 --- a/src/crepe/system/ScriptSystem.h +++ b/src/crepe/system/ScriptSystem.h @@ -2,6 +2,8 @@ #include "System.h" +#include "../manager/LoopTimerManager.h" + namespace crepe { class Script; @@ -16,13 +18,25 @@ class ScriptSystem : public System { public: using System::System; /** - * \brief Call Script::update() on all active \c BehaviorScript instances + * \brief Call Script::fixed_update() on all active \c BehaviorScript instances * * This routine updates all scripts sequentially using the Script::update() * method. It also calls Script::init() if this has not been done before on * the \c BehaviorScript instance. */ void fixed_update() override; + + /** + * \brief Call Script::frame_update() on all active \c BehaviorScript instances + * + * This routine updates all scripts sequentially using the Script::update() + * method. It also calls Script::init() if this has not been done before on + * the \c BehaviorScript instance. + */ + void frame_update() override; + +private: + void update(void (Script::* update_function)(duration_t), const duration_t & delta_time); }; } // namespace crepe |