diff options
Diffstat (limited to 'src/crepe/system')
-rw-r--r-- | src/crepe/system/AISystem.cpp | 34 | ||||
-rw-r--r-- | src/crepe/system/AISystem.h | 2 |
2 files changed, 33 insertions, 3 deletions
diff --git a/src/crepe/system/AISystem.cpp b/src/crepe/system/AISystem.cpp index ce3147f..55dc14c 100644 --- a/src/crepe/system/AISystem.cpp +++ b/src/crepe/system/AISystem.cpp @@ -55,11 +55,11 @@ vec2 AISystem::calculate(AI & ai) { } } if (ai.on(AI::BehaviorType::PATH_FOLLOW)) { - /*vec2 force_to_add = this->path_follow(ai); + vec2 force_to_add = this->path_follow(ai); if (!this->accumulate_force(ai, force, force_to_add)) { return force; - }*/ + } } return force; @@ -138,3 +138,33 @@ vec2 AISystem::arrive(const AI & ai) { return vec2{0, 0}; } + +vec2 AISystem::path_follow(AI & ai) { + const Mediator & mediator = this->mediator; + ComponentManager & mgr = mediator.component_manager; + RefVector<Transform> transforms = mgr.get_components_by_id<Transform>(ai.game_object_id); + Transform & transform = transforms.front().get(); + RefVector<Rigidbody> rigidbodies = mgr.get_components_by_id<Rigidbody>(ai.game_object_id); + Rigidbody & rigidbody = rigidbodies.front().get(); + + if (ai.path.empty()) { + return vec2{0, 0}; + } + + vec2 to_target = ai.path.at(ai.path_index) - transform.position; + if (to_target.length_squared() > ai.path_node_distance * ai.path_node_distance) { + ai.seek_target = ai.path.at(ai.path_index); + } else { + ai.path_index++; + if (ai.path_index >= ai.path.size()) { + if (ai.path_loop) { + ai.path_index = 0; + } else { + ai.path_index = ai.path.size() - 1; + return this->arrive(ai); + } + } + } + + return this->seek(ai); +} diff --git a/src/crepe/system/AISystem.h b/src/crepe/system/AISystem.h index 18f1c61..27861d9 100644 --- a/src/crepe/system/AISystem.h +++ b/src/crepe/system/AISystem.h @@ -20,7 +20,7 @@ private: vec2 seek(const AI & ai); vec2 flee(const AI & ai); vec2 arrive(const AI & ai); - vec2 path_follow(const AI & ai); + vec2 path_follow(AI & ai); }; } // namespace crepe |