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-rw-r--r--src/crepe/system/AudioSystem.cpp21
-rw-r--r--src/crepe/system/AudioSystem.h19
-rw-r--r--src/crepe/system/CMakeLists.txt2
-rw-r--r--src/crepe/system/System.h2
4 files changed, 44 insertions, 0 deletions
diff --git a/src/crepe/system/AudioSystem.cpp b/src/crepe/system/AudioSystem.cpp
new file mode 100644
index 0000000..67967ef
--- /dev/null
+++ b/src/crepe/system/AudioSystem.cpp
@@ -0,0 +1,21 @@
+#include "AudioSystem.h"
+#include "ComponentManager.h"
+
+#include "../api/AudioSource.h"
+
+using namespace crepe;
+using namespace std;
+
+void AudioSystem::update() {
+ ComponentManager & mgr = this->component_manager;
+ vector<reference_wrapper<AudioSource>> components = mgr.get_components_by_type<AudioSource>();
+
+ for (auto component_ref : components) {
+ AudioSource & component = component_ref.get();
+ if (!component.active) continue;
+
+ // TODO: fetch Sound instance from resourcemanager
+ // TODO: lots of state diffing
+ }
+}
+
diff --git a/src/crepe/system/AudioSystem.h b/src/crepe/system/AudioSystem.h
new file mode 100644
index 0000000..e037f51
--- /dev/null
+++ b/src/crepe/system/AudioSystem.h
@@ -0,0 +1,19 @@
+#pragma once
+
+#include "../facade/SoundContext.h"
+
+#include "System.h"
+
+namespace crepe {
+
+class AudioSystem : public System {
+public:
+ using System::System;
+ void update() override;
+
+private:
+ SoundContext context {};
+};
+
+} // namespace crepe
+
diff --git a/src/crepe/system/CMakeLists.txt b/src/crepe/system/CMakeLists.txt
index d658b25..f507b90 100644
--- a/src/crepe/system/CMakeLists.txt
+++ b/src/crepe/system/CMakeLists.txt
@@ -5,6 +5,7 @@ target_sources(crepe PUBLIC
PhysicsSystem.cpp
CollisionSystem.cpp
RenderSystem.cpp
+ AudioSystem.cpp
AnimatorSystem.cpp
)
@@ -14,5 +15,6 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES
PhysicsSystem.h
CollisionSystem.h
RenderSystem.h
+ AudioSystem.h
AnimatorSystem.h
)
diff --git a/src/crepe/system/System.h b/src/crepe/system/System.h
index 28ea20e..36f7edc 100644
--- a/src/crepe/system/System.h
+++ b/src/crepe/system/System.h
@@ -1,5 +1,7 @@
#pragma once
+#include "../ComponentManager.h"
+
namespace crepe {
class ComponentManager;